Episode Transcript
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The large Nerdrunk Collador Podcast is a production of I
Heart Radio. Hi, everybody, Welcome to the Large Nerdrunk Collatder Podcast,
(01:35):
the podcast that's all about the geeky things happening in
the world around us and how excited we are about them.
I'm Ariel casting and with me as always is my
wonderful friend and co host Jonathan Strictline. Hi, Ariel, guess what, Hi,
I got a question for you. You got a question
(01:59):
for me? Okay, what is what is your question? You
know what the question is. Here's the question for everybody.
Because this is the big one. This is one that
requires preparation, which is why Ariel already knows the question.
This is not one you can just drop on somebody,
because it requires real thought. Ariel, I'm glad to be
the one to get to tell you this. You're a
professional wrestler. What's your entrance theme? It would be the
(02:24):
Wake of Magellan by sabotage. Oh that, but now we're
gonna make our our listeners look stuff up, which is
awesome because I'm also going to do that because my
answer for this is that it would be cash Money
by Prince Charles and the City Beat Band. So let
me ask you, Ariel, what is it about the song
(02:45):
that makes me think, okay, this is my entrance theme. Well,
it's sabotage for people who don't know. Uh. They were
the group that Trans Siberian Orchestra is now. Uh. They
used to be a metal and and they did a
few rock operas. One of them was called The Wake
of Magellan, which is all c shanty ish but also
(03:06):
rock opera. And I they won't allow anybody to perform
their pieces. So since w w E is kind of
a performance art um, I I think that would be
a great way to bring life to these little known
rock operas without upsetting the creator's wishes. Yeah. See, I
(03:28):
don't care about the creators, which is but that's that's
very kind of you to spare that kind of thought. Yeah,
in my case, it's cash money. The way it goes
that starts with a sort of chant that goes pennies Nickels,
Doms Corda's dollar bills, hundred dollar bills, and you know,
it's all about money, and to me, like it's it's
(03:50):
right in line with some great entrance themes that classic
heels have used, like the million Dollar Man or Shane McMahon,
who does here comes the money is his um And
that's just sort of that kind of persona that I
think would be a lot of fun to play. I've
always kind of gravitated more towards the heels, the bad
guys in wrestling. I've always found them more interesting. But um, yeah,
(04:14):
I was just one of those things where I thought,
this is one of those geeky conversations I used to
have all the time with like my fellow wrestling buddies,
just like, wouldn't it be awesome if every time you
walked into a room you had entrance music to announce
your arrival? And if so, what would it be? I mean,
I I like w W E. I I don't follow
(04:34):
it nearly as closely as you, but I do enjoy
watching it. It's been a while since I've watched it too.
I mean, there's still some great entrance themes out there,
you know, there's like Bobby Rude or Robert Rude has
one called Glorious that I absolutely love, and Bray Wyatt
has well, he used to do Broken Out with Love,
(04:55):
but now it's like a remixed version of that that's
super creepy and really fits his character. Um, a lot
of them end up sounding very generic, especially like in
the late nineties period you had you had an Arrow
where it was almost impossible to tell them apart because
they were all just that chunky rock guitar sound and
that was it. But yeah, and I'm curious about what
(05:17):
our listeners think. So at the end of the episode,
when we get to telling you all the ways to
get in contact with us, one of the things you
need to tell us is what's your entrance theme? Because
that's important. Yes, oh, I do have an exit theme too,
because if I'm going to come in all business on
on wake of the Magellan, I'm going to go out
on one last drink by entering the Oh wow. Now
see that's awesome because there's not that many wrestlers who
do that where they have two different themes, where they
(05:39):
have one for the entrance and one for when they
when they the match is over and they've won but
there are some who do, so that's pretty awesome. Yeah,
because you gotta go in serious and you gotta go
out fun. People remember you on the story, you're saying
it's business in the front and party in the back.
Are you a mullet? Yes, I would be the mullet
of the w W E rest. Okay, alright, well, now
(05:59):
that you have established our level of class, it's time
for us to tackle this week's news. Well, I'm glad
you said class because our first topic is very very classy. Jonathan,
it's uh that Deadpool three? Is it go? Yeah, it's
gonna happen. And this is one of those things that
(06:20):
you know, sometimes people might say that's a no brainer,
but it's a total brainer because since Deadpool to Disney
actually purchased Fox right and so there was a lot
of hope that there would be another Deadpool, but everyone
was wondering what would a Deadpool look like when Disney
is the owner of the property, and especially if they
(06:42):
want to incorporate it into the m c U, which
is very much not in the style of Deadpool. But
from what we're hearing, it sounds like they're they're dedicated
to making this stay kind of that R rated edge
that we've come to expect they are, and they've got
Ryan Reynolds still attached to the project. He's working on
the script. We're not going to get it this year, um,
(07:04):
because Ryan Reynolds is busy, and because it's still kind
of a crazy year, especially with all those announcements that
Marvel made, Like there's just not there's just not room
for yet another project right in the immediate future. But
I mean it is coming. And you know, as as
much as they say is this within the m c
I can see people wondering if if Deadpool would stay
(07:25):
rid at are But Disney does put out more adult content.
You know, they also own Effects and Hulu, so you
know we're getting that Aliens show that we talked about
and things like that. So I don't think it's it's unusual.
I just you know, they may not put it on
Disney plus well, and and some of the m c
U films get pretty get edgy is probably the wrong word,
(07:48):
but they push the limit. Yeah, they get dark, they
get dark. That's a good way of putting it. I
don't think of them as necessarily edgy, but they definitely
get a little darker. Also, they announced that there is
entirely the possibility that Deadpool could show up in other titles,
not just his own movie, which now, granted, this would
(08:09):
require Sony signing on as well, but it really makes
me wish that we get a Deadpool cameo in Spiderman three,
because we already know a ton of other characters are
showing up in Spiderman three, so having having and and
Deadpool and Spider Man in the comics have a long
history with one another, so you know, and I've played
(08:30):
enough Marvel games that I know that Deadpool can still
be snarky and funny without being R rated, which he'd
probably have to be if he were in Spider Yes, well, yeah,
pretty much anything that would be beyond the the series
I think they. I think Marvel like the serialized, episodic
TV type stuff. I think Marvel tends to get a
little more edgy with that. I mean, you look at
(08:53):
things like Jessica Jones and Daredevil. Those are definitely got
a harder edge to them than the films do. Uh.
But moving on to something else that might also be
pretty edgy is moon Night. Now, Moonnight is one of
those Marvel characters that I don't think a lot of
people know much about no It. When you describe mood
(09:15):
Night at face value, it sounds like he could be
problematic to portray. He is h a gentleman with dissociative
identity disorder that manifests different personalities. You know, I just
started watching Toom Patrol Jonathan, so similar to Crazy Jane,
except for I don't think all of his personalities have
their own power. One of those personalities is Moonnight. It's
(09:37):
also it also reminds me of Oh and I can't
remember the character's name. All the comic book fans are
gonna hate me. But the the mutant who also has
multiple personalities, That mutant has a different power for each
of those personalities. Legion, thank you, yes, Ariel with the
rescue so Legion so similar in that respect, but in
(09:58):
this case, yeah, Moonnight is the personality that has the powers.
And also I think a lot of people compare Moonnight
sort of to Batman, like that's kind of the field
to it. Well, we now know that Justin Benson and
Aaron Moorehead, both known for independent horror movies, are going
(10:19):
to be directing Moonnight, So that's interesting. It is it's
very interesting to me because it's not the first time
that the m c U has leaned on horror directors
for their movies. The original director for the Second Doctor
Strange was also a horror director who just left because
he wanted to tell a different story than the m
(10:40):
c you wanted, but which which we've seen happen a
couple of times before. Yeah, but it it does post
the question of are they going to make this next
round of m CU a lot more adult and less
friendly for children because it's all going to be so
much darker. I will say I have not seen any
(11:02):
of their movies, but I have seen a segment of
VHS viral that they did. It's called bone Storm, has
to do with uh skateboarders, and I hated it. But
to be fair, I pretty much hated everything in the
HS viral. It was not a good entry in the
series in my opinion. But you know, I don't watch
(11:24):
horror movies, so I didn't see it. But I will say,
you know, I'm I'm willing to give him a chance
because I wouldn't have necessarily had said that James Gunn
was going to make an amazing Guardians of the Galaxy movie,
but it's one of my favorite MCU movies. Honestly, I
don't think at the time, I didn't think anyone would
be able to make a good Guardians of the Galaxy movie.
It is just so weird. Uh. Something that is not weird,
(11:47):
something that I think is completely expected. But you know,
now we've got word of it is that Galaxy's Edge,
the the Star Wars themed area of the Disney parks,
may soon have some new characters from a familiar Disney
Plus series. Yeah, we'll be possibly getting the Mandalorian characters. Uh,
(12:10):
and also possibly the Razor Crest, which they're saying may
replace Kylo Wrench ship. This is all right now, but um,
I don't know. I don't want them to replace Kyler
Ren's ship. He's actually quite an intimidating character when you
run into him at Galaxy. I haven't even seen it
yet because I haven't been to I haven't been to
(12:30):
Hollywood Studios since they built Galaxy's Edge, so I have
not even seen Kyler Ren's ship. Um. I mean obviously,
like this is such a big hit for Disney, I
think it would be ridiculous if they did not bring
those characters into the park, especially you know you know
that grow Goo a k A Baby Yoda is gonna
(12:51):
be everywhere, every T shirt on every cup. You know
you can. You can already meet Groot. You can already
meet Baby Grout. So now if you can meet grow
Goo and then if you can meet them together having
a dance off. I didn't know you could meet baby Groot.
I met adult Groot a Disneyland. He was he was
(13:13):
about eight feet tall. I have not met baby Group personally,
but I know that he has been a Hollywood studios. Um,
some of our mutual friends have pictures with baby Grout
and startlers. So we hate you, friends, but we love you. Also.
Something else I love is Doctor who of you know?
(13:38):
But you also like Richard Iowati? Yes, did I say that? Yeah?
He's he's the he was Moss on the I T
crowd And when when I guess the BBC someone asked
fans who they thought should play the next Doctor because
(14:00):
the rumor is, of course that uh that our our
current doctor will be leaving after this season, which makes
sense that three seasons and Doctor is out. That's something
that's happened several times now. Um heck, eccleston only got
one season. But yeah, but he he chose Yeah. We
won't get into that this episode. So Ariels, you're the
(14:23):
Doctor who fan? Really? I mean, I I've watched a
fair number of episodes, but I don't consider myself a fan.
What is your reaction to the idea of Richard Iowa
Day playing the Doctor. I think he would be amazing
because I like Jody Whittaker, our current doctor. I think
she has done a fantastic job with it. But I
(14:47):
I really like you know I I My first doctor
was Baker Tom Baker, and um, so I always associate
doctor who is kind of a curmudgeon ly, dry sense
of humor, kind of cranky person, and Jody Whittaker is
far from that. She's I think the biggest fault with
(15:09):
her doctor, and albeit I haven't watched the latest season,
is that she doesn't have enough faults for me. Uh,
she's a little too perfect. So I think Richard, especially
after watching his travel Man series where he's just the
crankiest person in the world, affably cranky, I think he
would be a perfect doctor. I think my other favorite
(15:31):
on the list of people to play the doctor would
be Phoebe waller Bridge. On this point, see for me,
I wat a, I wouldn't want him to be the doctor.
But the reason for that is because I would never
ever be able to see him as the doctor and
not think Moss from I T because that was such
such a definitive character. And I know that's not who
(15:53):
Iowa da is. I know that was a character, but
it was such a definitive character and that voice is
just so distinctive that I don't I think I would
just be thinking like, oh, this is like a weird
I T. Crowled parody of doctor who. I mean, you know,
I'm I'm not opposed to that, Okay, fair enough. And
(16:14):
then and then Roy could be his his companion, and
he could constantly get stuck in the tardest and need help,
need assistance. You need Jen in there too to really
be a total pain in the butt as well. Listen,
Jody Whittaker started off with three or four companions, so
I think you can have to companions. So you can
(16:34):
get was it is his name, Matt Barry, the guy
who played the guy who played the Boss, and he's
also the toast of London. Get him as the doctor. Yes,
that would be amazing. I you know, he's a great
actor and I would not be able to stand the
doctor at that point. Phenomenal. Get clim fan Dango as
his companion. Yes, I know, clim fan Dango. That would
(16:54):
be amazing. Well, we've got other stories we should cover
really quickly before we move on. One is that, Uh,
I didn't I wasn't aware of this until after it
had happened that the NFL played their wild card game
on Nickelodeon and there were total like on screen effects
that were Nickelodeon related, And that to me is phenomenal. Yes,
(17:18):
I like, you know, kids play football, kids play sports,
so I like that. Um, they made it a little
bit more entertaining. I mean, it also makes it more
entertaining for me. We had like Young Sheldon pop up
and explain specific things that happened with um uh you know,
(17:39):
when things happened in the game, like if there was
a false start, Young Sheldon popped up to explain what
a false start was. You know, when they were going
for a field goal, you would see SpongeBob in between
the uprights. It was really weird, and a touchdown would
result in on screen slime cannons, virtual slime cannons. It
(18:00):
would have been you know, I was about to say
it would have been better if they were real life
slime Bannon's, because that would be hilarious, but that would
also probably lead to a lot of slippery injuries, and
I have a lot of people on the on the
injured list after that game. If I want to see
people get hurt, I'll watch either M M A or hockey.
All right. Well, in our final story for this episode,
(18:22):
for this section is that there's an interesting trend on TikTok.
There always are, They're always interesting trends on TikTok, but
this is one that I think Aerial feels a particular
kinship with because the trend is people singing sea shanties,
a specific one, the Wellerman. Yes, now there are lots
(18:46):
of sea shanties happening on TikTok right now, but specifically
the Wellerman, which is a song that my band covers
and has for quite a few years. Uh in a
slightly different way, It's it's basically this this guy named
Than Evans who sings the Wellerman, and then other TikTokers
are adding in their harmonies and it's fantastic. It sounds beautiful,
(19:09):
and there's so many different renditions of it, and it
makes me sit there going, one I wish I came
up with those harmonies, and two I wish it weren't
COVID times because my band would one put our version
up on on the TikTok's. Yeah, that would be a
lot of fun. I think it's a it's a neat thing,
you know. To me, the thing that brought sea shanties
(19:30):
back was was Assassin's Creed Black Flag, because you would
go around collecting sea shanties and every time you collected one,
it would be added to your cruise repertoire to the
point where I wouldn't use fast travel in that game,
just because I wanted to hear what song they were
going to sing, and the fact that I was familiar
with probably about eight percent of the songs, because sea
(19:54):
shanties and renaissance festival music have a very heavy overlap
in the vendet ram, even if even though the sea
shanties are usually about two years too late for renaissance festivals. Um, yeah,
so I'm on board with this one. I am the
grumpy old man who shakes my fist at TikTok typically,
but in this case, I'm on on board, so to speak,
(20:16):
and I and if you all want to hear the
sea shanties, I can't board on board. If you all
want to hear the sea shanties and ignore that uh con,
you can search for the hashtag sea shanty on TikTok. Yeah,
it's really fantastic. I look forward to seeing once where
(20:37):
they do Baron's Privateers because that song hits hard. All right, Well,
that wraps up our news items for this section. When
we come back, we're going to have an epic discussion
about epic games. But first, let's take a quick break.
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(22:36):
we're back and we were We were talking about different
things that we could uh tackle as a discussion topic
for our second segment, and this is one of those
topics that was always at the top of our minds
when we were making out lists of things that we
wanted to talk about on this show, and it is
the tendency for games to get more and more or epic,
(23:01):
and whether or not that is in general a good
thing or a bad thing, both from a game experience
perspective and maybe even like from a developer perspective. Yeah. Yeah,
So we're talking stuff like Fallout, sky Rim, Assassin's Creed.
I'd probably say Cyberpunk, Cyberpunk if if it had, if
(23:24):
it had measured up to the vision that they had
when they started working on it. Yes, which which goes
into that conversation of whether or not you can get
to epic in your game design. So, um, do you
enjoy playing games that are epic long stories with a
ton of side missions in open world sandboxy games? All Right,
(23:47):
I'm gonna I'm gonna couch this because the initial answer
is yes. The initial answer is I do. I mean,
I love the Fallout games, even even as I have
problems with the Fallout games. The guess problem I have
would fall Out, besides the sprawling nature that we'll get to,
is the tonal inconsistency, Because you get very weird uh
(24:12):
satire and parody and fall Out, and then you get
like super Grim Dark Nastiness and fall Out, and and
if if it were one or the other, it would
be easier to kind of grock. But the fact that
you have both is really weird. Um. But that being said,
I always love the beginning of those games. I love
(24:35):
the discovery. I love building up the character to a
certain point. But inevitably I start to run out of
steam and I hit fatigue, and uh often it'll take
me five or six tries to play through one of
these games. And even then it's on that fifth or
six try where I'm just like trying to be laser focused.
(24:57):
I'm like, no, I'm not gonna go do that side
mission and I'm just going to focus on the main
story because I need to see how this ends. Because
having all those options and having all those avenues to explore,
I kept feeling the need to explore them because I
worried that if I continue the main story, I might
shut off an avenue and I wouldn't be able to
(25:18):
go back and see it. Yeah. So I had that
same problem when I was playing Mass Effect, which is
at least the first couple were not as much of
an open world as as let's say, Fallout or sky
Rim are um. But there you know, I would play.
I would play, and they would have side missions, and
(25:40):
it was a matter of I don't really want to
do this side mission. I don't really want to, as
they say in the mm O world, go shoot snow
bears in the snow. I want to. I want to
continue the storyline, but if I don't do this side mission,
I won't get the options in the storyline I want. Um.
That being said, for me, it's it's much better than
a handbox game Sandbox World Skyrim, which I loved. I
(26:02):
also loved the beginning of that because there was ton
of discovery and it walked you through and there's a
storyline where I could interact with it, but my hand
was kind of being held. But once I got out
into the world of Skyrim, like I got incredibly lost.
Everything was crafting. There were so many little side missions
that it took me too far away from the main
storyline to find my way back to it. That's fair, um.
(26:25):
And another thing that that kind of reminds me of
Ariel the whole crafting part that you mentioned is that
a lot of these epic games seemed to be filled
with what I would call busy work. Like, even the
side missions can frequently be busy work where you're you
realize you're doing something that's taking up time, but it's
(26:46):
not really necessarily adding that much of an enjoyable or
entertaining experience, and you're playing a game ostensibly, you're playing
a game in order to be entertained, right, So I
mean there's some games that are more like this is
more about art or more about making a statement. And
I'm not trying to invalidate that, but I am saying
(27:09):
that if you've got a game that is huge for
the purposes of being huge, or because you feel like
you have a an obligation to make the game bigger
than the last game that was in your series, that
seems to be an unhealthy cycle, and it leads to
these enormous games that that lose their way where you
(27:32):
either don't even like you There would be times where
I'd be playing some of these games where I wouldn't
even remember what the story was anymore, because I had
been going on so many side missions that I had
lost track of what the thread was for the overall narrative.
And then I wouldn't feel like like I feel like,
oh man, I don't even want to do the story
because I don't find the story is interesting anymore, or
(27:56):
I don't really know who's who anymore, and the time
I would need to spend to learn all that just
seems like it would be, you know, treading over ground
I've already been on yeh. Yeah, and you can you
can do that in an MMO because you've got other
people to share the experience with. But when you're doing
it by yourself, Uh, it can be tedious, like you said,
(28:16):
especially if it's a game that has been rushed out,
like like we saw in Cyberpunk UM where you know,
and I say it was rushed They delayed releasing that
game repeatedly. Yeah, in an effort to make it better,
but still they tried to do too much. And so
(28:39):
now and that actual storyline is really short, Like you
can mainline the storyline of Cyberpunk. If you were to
just do that and not do any exploration or any
side missions, you can complete that pretty quickly. Uh. So
it means that you've got even more busy work filling
up all the rest of the stuff. Yeah, I will
(29:01):
say whenever I play an epic game and I get
further along in the storyline and I see that little
progress bar I do get I do get upset that
they if it's a good story, that it's going to
be over as soon as it is, even though I
don't really want to do the side missions to extend
it because I don't I oftentimes don't feel that that
resource gathering or that crafting adds to the story at all.
(29:25):
If I want to play a resource management game, I'll
just play for resource management well. And the and the
other issue here is that so one making games bigger
does not necessarily make them better. So that's a I
think that's a terrible metric. So whenever I hear when
a new game is coming out and they'll say it's
larger than the map of the last game, to me,
(29:46):
I'm thinking, well, that doesn't mean it's good. There might
also be more empty space, which just means you're taking
more time to get from point A to point B
and there's nothing interesting to look at. Like that's not
good either. Or you could have filled it with so
much stuff that it just is overwhelming and you don't,
you know, you quickly get fatigued. Like I had said,
(30:08):
on top of that, by adding this, let's make the
game bigger and bigger and bigger every single time. It
adds to the pressure of the development team to make
that a reality and requires more crunch. It requires, uh,
you know, more more delays often because you have to
test everything, and as you're making it bigger, there are
(30:29):
more opportunities for stuff to go wrong. So in many ways,
I am starting to prefer smaller scale games that have
a more focused story. Uh you know. It's not that
I want there to be you know, a straight on
(30:49):
the rails approach through the game. I'm not saying that
I don't want to be like a walking simulator for everything.
I don't want it to be you know, one of
the Walking Dead games from Tailed Hill or anything like that.
Those are interesting stories, but I feel like we there's
got to be a happy medium between ginormous game where
(31:09):
you'll never see everything and a game where you don't
have any real choices. So I think there is, and
I think, well, it's a little too early to say,
but I think Final Fantasy seven would be a good
example of how I think that should go because they
made a much bigger world they in recreating Fun Fantasy seven,
they made it much larger, but now it's spread out
(31:31):
through a few games, so they can focus on each
chunk of that story that they've expanded out a little
bit at a time. Yeah. So then then becomes like
a series of games as opposed to this, Like I've
just loaded up Skyrim. The entire world is open to
me once I finished the tutorial and I'm stuck on
the side of a mountain because I got lost because
(31:53):
or or or I turned a corner and there was
a dragon and it ate me and I'm a level
two character. Yeah, it's it's a It's not to tell
game designers how to do their jobs. They know way
better than I do. But it's a trend that I
have found particularly frustrating. Even as I'm enjoying a game,
(32:15):
like if I if I sit there and think about it,
I often come to the realization of I'm not likely
to ever finish this. I have read Dead Redemption too,
I have never finished that game, Like it's just sitting there,
Like I don't think I even got out of the
early tutorial parts because that lasts like two hours. Um,
(32:36):
yeah I did. I haven't finished sky Room, I haven't
finished Mass Effect in Dromeda, and the number of games
my husband hasn't finished his much much larger. I fired
up Borderlands three the other day, just out of curiosity,
because I bought that when it first came out, and
I was I was thinking, you know, I never finished
that game. I should go ahead and finish it out.
See see what that game is like, because I enjoyed
(32:57):
the earlier borderlandes games, and that's that's a shooter, right,
It's not it's not like an RPG or anything. So
I thought, I'll just fire this upsee how far I've
got to go to get to the end. Started up,
realized my character in Borderlands three was level four. I
hadn't gone anywhere, I hadn't done anything in that game,
(33:18):
so they just showed how how quickly I will give
up when it starts. Of course, Borderlands three also had
the problem of being more Borderlands, right, It didn't add
a whole lot of new stuff to it. But you know,
this is when you need, Yeah, this is when you
need to start playing roguelike games where you can just
have like a playthrough and then you're done, and then
(33:40):
you have the next play through and it's a little different. Yeah,
I haven't really gotten into roguelikes and and it's one
of those where I feel like I do need to
do that. I hear that Hades is the game to
get into. Um, I haven't played Hades. I know that
FTL has has been fun for some of my friends. Well, hey,
these is the one that all the people I know
(34:01):
have gone gaga for. For one thing. They say, all
the all the all the gods and goddesses in that
game are sexy, SCHMEXI as I'll get out. So yeah,
I mean it's that. Yeah, you know it's those Greeks.
They knew how to party. All right. Well, I guess
(34:22):
that kind of wraps up our conversational topic. But when
we come back, we'll have our mash up, which makes
an iconic science fiction action film meet up with an
iconic video game. But we'll explain more after we take
this quick break. The more we learn about COVID nineteen,
(34:54):
the more questions and worries we have. Cal Hope can
help with free COVID nineteen emotional no support call eight
three three four six seven three or live chat at
Calhope dot org. Today. What spring like in Winter's favorite town,
Park City, Utah. Imagine waking up on a blue bird
day to ski the greatest snow on Earth, having three resorts,
(35:18):
Park City, Mountain, Deer Valley in Woodwork, Park City in
your backyard, Exploring miles of wide open spaces by snowshoe
or cross country skis. Wandering our historic main street with
its opera, ski scene and award winning restaurants to discover
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visit park City dot com. How do you prepare your
(35:41):
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all the great courses Junie has to offer. Okay, so,
(36:48):
like you said, we're taking an iconic video game and
an iconic movie, Lucy, We've already talked about movies and
video games and we're mashing them up. So how we're
doing that is we are mashing up the Matrix with
Super Mario Brothers. Yeah, so this was this was kind
of a last minute decision to mash these up. And uh,
(37:11):
we have each taken our time to craft our mash up,
and once again we are individually convinced that we have
managed independently to come up with the exact same plot.
We have proven ourselves wrong in every episode so far,
but maybe this is the one where we essentially have
carbon copies of one another. So Ariel, do you want
(37:33):
to go first? Do you want me to go first?
You know what? You get to decide this time. I
get to choose everything. I'll tell you what I will
go first, because I think you've gone first with every episode,
so far and and uh, unless that puts too much pressure?
Are you cool with me going first? Okay, groovy, I'm
fine with you going all right? Here we go. Enter
(37:53):
the Mario Thomas Anderson, seemingly mundane computer programmer in the
Mushroom Kingdom, is secretly a hacker. His hacker code name Mario.
Anderson suspects there's something going on in the world at large,
but can't quite put his finger on it. In hacker circles,
(38:14):
there's talk of this thing called the Matrix. Anderson is
close to finding out what the Matrix actually is. Meanwhile,
a group of other hackers who have already learned about
what the world is spoiler alert it's a video game,
are trying to get in contact with Anderson. Anderson receives
a message from Peach, a woman with superhuman jumping abilities.
(38:37):
She tells Anderson that a man known only as Luigi
wants to meet with him. But before Anderson can make
a decision, a bunch of agents or a goomba's bust
into his workplace, led by the intimidating agent Bowser, played
by a digital recreation of Dennis Hopper. Anderson is chased
by the agents and must trust Peach when she tells
(38:59):
him to jump down a big green sewer pipe. He does,
and next thing he knows, he wakes up in a
dingy basement holding an old S and E S controller
in his hands. Anderson, now known simply as Mario, discovers
that long ago video game consoles took over the world
and that humanity has now been reduced to becoming bio
batteries connected to these consoles, like the PS twenty seven
(39:22):
and the Xbox series Pumpkin. But a group of gamers
led by Luigi are working to free people from this captivity.
Only one of them, known by the code name Warrio,
is secretly working with the consoles in return for being
able to live out the rest of his life in
burger time because he really likes burgers. Luigi offers Mario
(39:42):
a choice. He can go back to living his fictional
life within the matrix of the Mushroom Kingdom by eating
the Blue Mushroom, or he can choose the Red Mushroom.
Mario goes for the Red Mushroom and soon begins a
training montage on how to do stuff like whield a
big hammer, or jump really high, or occasionally shootout fireballs
or turned into a tanuki because of Warrio, Luigi is
(40:06):
captured within the matrix, and so Peach and Mario must
go on a rescue mission. After jumping on top of
Warrio's head to squish him, they go through this really
cool action scene in which they take out tons of
gumbas in a bank lobby using fireballs all over the place.
This eventually leads to Mario facing off against Agent Bowser.
Bowser manages to beat up Mario a bit until Mario
(40:27):
can clearly see the code where he Ponty jumps up
and he hits a star. Now immune from damage, Mario
absolutely whales on Bowser until Bowser is defeated temporarily at least.
Mario rescues Luigi, but finds out sadly the solution to
freeing all of humanity is in another castle. Setting up
the sequel the end that was wonderful, And I think
(40:51):
this might be the closest we've ever gotten to having
the same matchup, So it's it's not exactly the same,
but it's kind of close. So uh, instead of pivoting
and trying to come up with something completely different, I'm
just gonna read mine. It's a me Marnio. So. Marnio
(41:11):
is a plumber for a respectable plumbing company, wrote a router.
One day, his girlfriend ghosts him like totally gone, and
he starts searching for her. But before he can even
leave his house, he gets a knock on his door,
and there's a guy who introduces himself as Toad, who
says he has the answers Marnio's looking for to find
his girl, So see kind of similar already, but first
he must choose whether to eat the red mushroom or
(41:33):
green mushroom. Marnio chooses a green mushroom mushroom, and all
of a sudden, a pipe opens up in the middle
of his living room. Toad beckons Mario to follow him,
and Marnio does. Once he gets to the other side,
he finds out that the world he's was living in
was a sham, and that the real world is being
turned into items and ponds by a bunch of turtle
machines called kupa's KOPA stands for Kinetically Optimized Operational Programs
(41:57):
Assimilation Subset it and they've kidnapped his girlfriend, Peach, who
discovered the Toadstool protocol, which will free everyone from their
imprisonment and stop the Coupa machines. You see, everybody's been
like stuffed into boxes and basically they're being used as
as human objects to make the Coupa world more comfortable.
The Kupas have really laid waste to the real world,
(42:21):
putting lava pits in and vast waste of ocean where
once there was civilization and people have gone crazy. Uh.
And so these these items that are inhabited by people
are attacking Marnio uh like on site, so you know,
everything is coming at him and he has to dodge
and weave and try to get around it. And every
time he thinks he's found his girlfriend, she's not there. Uh.
(42:45):
She's in a different castle or pylon or whatever it's
called in this real world. But soon he finally makes
it to the final castle pylon thing uh to where
the Bowser core is is housed, which is an ai
controlling all the Kupa machines. He breaks the bows A
core off uh and it falls into the law one
(43:06):
of the lava pits that is conveniently nearby, and rescues
his girlfriend. She inserts the toadstool protocol into the Koopa
Bowser infrastructure and releases everyone and trapped in the real world.
They are so thrilled they make her the Princess of
the real world because for some reason, monarchy still exists
even though they've been free from machines, and she and
Marnio start to rebuild humanity one gumba at a time.
(43:29):
I don't think they were that similar. I mean, granted,
we both are dealing with the story structure of the
matrix and then working in the Mario references wherever we can,
so I mean that's understandable, But no, I think I
think we both had a very fun little take on that.
Uh you went with a very much more in world fiction,
whereas I got a little more meta with the video
(43:51):
game consoles thing. But I think you know, just again
shows how we think differently about these pitches, and again
is that we don't share them with each other before
we record. We certainly don't. One of these days, though, yeah,
we'll get we'll get one that's just be exactly well,
then whoever goes first, when the second person goes, they'll
(44:11):
just say ditto, and then I'll be the end, which
also will tell you one of two things. Either we
really did create the exact same pitch, or the person
who went second was lazy and didn't bother. Yeah. Yeah,
but that's um all we have for today. If you
have ideas how the Matrix and Mario should have been
(44:32):
mashed up, or opinions on epic video games, or what
Roguelike game Jonathan should try, or you want to talk
about your pretend w w E character, please right out
and reach reach out and write to us. Yes, reach
out right to us. It's smooth and uh, we've got
(44:55):
a couple of different ways for you to do that,
including a brand new one we have and email address.
It just took a little bit for us to get it.
L n C at I Heart Media dot com that
will get right to the email in box of yours. Truly,
actually I will see it and we'll be glad to
reach you that way. If you have specific things you
(45:18):
want to say, they're in long form, or you can
reach out to us on Twitter where we are ll
n C Underscore podcast, or on Facebook or Instagram. We
are large Nerdron Collider there and we have a new
old website. Yeah, it's it's our old website. It's new again. Uh,
Large Nerdron Collider dot com. You can go to there
(45:39):
and find our episodes. You can leave us a no.
You can also find all of the show notes for
this episode in every episode going forward. So if that
way you want to look a little bit more into
one of the stories we've talked about, you can go
out and read it now. We will link to all
the stories we covered and we look forward to hearing
from you. We are really excited. We've received some some
(46:00):
cool interactions so far, and we're just getting started. Remember,
if you enjoyed this episode, then give us a review,
recommend us to some of your friends. Word of mouth
really does help. We're seeing growth week over week and
that's largely because of you, guys, and we are very
thankful for you. Yes, and so until next time. I'm
Ariel Casting, I'm Mario Jonathan Strickland. It's a name m M.
(46:47):
The Large New Drunk Collider is a production of I
Heart Radio and was created by Ariel Casting Jonathan Strickland
to see executive producer. This show is produced, edited and
published by Tory Harrison. For more podcasts on my heart
Radio because it the I Heart Radio app, Apple Podcasts,
or wherever you listen to your favorite shows. Teething can
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What spring like in Winter's favorite town? Park City, Utah?
Imagine waking up on a blue bird day to ski
the greatest snow on Earth, having three resorts Park City, Mountain,
Deer Valley in Woodwork, Park City in your backyard, exploring
(47:54):
miles of wide open spaces by snowshoe or cross country skis.
Wandering our historic main street with its opera ski scene
and award winning restaurants to discover spring in winter's favorite town.
Learn to visit safely at visit park city dot com.
The more we learn about COVID nineteen, the more questions
(48:14):
we have. The biggest question now, what's next? What will
COVID bring in six months a year. If you're feeling
anxious about the future, you're not alone. Cal Hope offers
free COVID nineteen emotional support. Call eight three three seven
four six seven three or live chat at cal hope
(48:37):
dot org today