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November 13, 2023 • 27 mins

In an update roundup on our gaming, we take a look at the players, industry and communities behind mobile games. Samantha issues a warning to an nemesis.

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Episode Transcript

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Speaker 1 (00:05):
Hey, this is Annie and Samantha. I'm not going to
Stephane never told your prolection of iHeartRadio.

Speaker 2 (00:18):
And welcome to another edition of Monday Mini where we
talk about random things. And today's random thing, Annie, Yes,
you're making so many faces at me.

Speaker 3 (00:29):
My laptop almost fell but everything was averted.

Speaker 2 (00:33):
Sorry, so many faces happening. I was like, you're really
into this or you're really scared of this. I don't
know what's happening. Yes, Today's Monday Mini is me talking
about mobile games again because I am thoroughly caught up
in one and I wanted to talk about kind of
the whole.

Speaker 4 (00:50):
I think they've got me.

Speaker 2 (00:52):
Mobile games has got me, and one is the one
I'm doing right now is I'm not going to mention
the game because it's a big company. It's a big
gaming company, so it's not like the small companies, which
you know we've talked before. I was like, oh, this
is nice to say. They definitely have diverse things. This
has none of that. This is essentially a board game

(01:12):
that's turned into a video game that is making money,
and I'm part of that reason. And I'm very ashamed
to say this because I swore I would never do
such a thing. I would rather watch all the ten
thousand ads. But they were smart and they do not
have this. They even have a Discord, and yes, this
made me join Discord. I am very confused by the

(01:33):
good Discord. I can't understand what's happening on Discord. It
seems like a lot of foreign languages because all it
is is like signs and just letters and just emojis,
and I'm like, what the hell does this mean?

Speaker 4 (01:47):
So it makes me feel very old.

Speaker 2 (01:49):
But on top of that, I've become the boomer level
where I have used using Facebook.

Speaker 4 (01:57):
As a part of this gaming.

Speaker 2 (01:59):
Yes, and I laugh because I have gotten so caught up.
I'm not laughing. I'm kind of disappointed. I guess with
myself because the other day I was in a fight
with a woman named Deborah, who is obviously my senior,
and I was like, this woman, I'm gonna come get
her because you could attack each other on these games.
I was unhappy because she attacked me like ten times

(02:20):
in a row. I was like, girl, you picked the
wrong one. So I was honibly yelling at my phone
over a mobile game while my partner is sitting next
to me and has now come to the boy where
it's like, are you attacking Deborah again? Are you fighting
with Debora still? I was like, I will find her
and I will take down all her buildings. Okay, but

(02:45):
I decided, I was like, you know what, we need
to have an update anyway. Because I bought a lot
of games for my switch, I have not played anything, yeah,
because I really want to do the cozy gaming, but
I get caught up into like doing the beginning part,
and then when it gets I'm like, why, I don't
want to do this anymore because apparently my meager brain

(03:08):
practices wants to just put blocks together and then attack
people and make money off of things that's not real money.
And it's really disheartening because a part of the Facebook group,
the reason you join is you trade things so you
can complete card sets or sticker sets and such. It
feels really like, as I'm talking about this out loud, yes,
I realize how ridiculous this sounds, but there's five point

(03:30):
five million people on this one Facebook group, and then
the and then there's like offsets, and then the amount
of people that's on discord.

Speaker 3 (03:39):
I don't know.

Speaker 2 (03:39):
I don't know how to look that up. So, but
there's a lot. I'll say it that way. There's a lot.
But it's really disheartening because people want like minimal things
for fifty times what it's worth, and You're like, what
is happening? People are scamming people like taking things, and
I'm like, what is this? And I guess technically, by
the name of the game, it makes sense and it's

(04:02):
exactly doing what you think is supposed to be doing.
But you want to see better people. So I'm the
one giving stuff away because I'm like, come on, be nice.
What's wrong with all of you? You are the worst people.
This is where I've become. And I have actually spent
money on this game, which I was like, wow, my

(04:23):
rationale was at least I'm spending in this way and
I'm not buying the Switch Game Switch. I already did that,
but you know, like this is just the equal to
that because I don't do the big big and you
can spend up to one hundred dollars on it, and
I'm like, oh my god, who does this?

Speaker 4 (04:37):
Oh my god, who does this?

Speaker 2 (04:39):
And Andy apparently in twenty twenty one, I think we
already talked about it once, but it's like one hundred
and sixteen billion dollars. People spend one hundred and six
not not just like earning in ads, people spend one
hundred and sixteen billion dollars for these mobile games. And
it says on CNBC that and oh no, this can't

(05:01):
be right because this was from twenty fifteen, so this
is really outdated. That it was forty four percent male
and fifty six percent female who were her buying these
But that was again very outdated, gey like uh information,
So I don't know what it is today. It does
say that some of the oh, as of twenty eighteen,
it was seventy nine percent more likely to do in

(05:22):
at purchases. So more and more women seemingly are the
ones who are spending money because they want to keep
playing these games or they need more material to collect
these things. And BT dubs Pokemon is one of the
highest grossing ones. But what out does that candy Crush?

Speaker 3 (05:44):
That does not surprise me?

Speaker 2 (05:46):
Does it not surprise me? I assumed candy Crush would
not be the highest. The highest is something called the
Honor of Kings.

Speaker 4 (05:52):
Do you know what this is?

Speaker 1 (05:53):
I don't, but I feel like I've seen, I feel
like I have an idea of what it is, and
I've seen ats sort of a like fighting almost like
World of Warcraft Katar okay sort of thing.

Speaker 2 (06:07):
It outstrips everything else. So it made in twenty twenty
three so far eight hundred and sixty four million. But
then like the second one, which is called pob Mobile PUBG.
Maybe it's the brand I don't know, which set six
hundred and thirty six million, So it's like a two
hundred million dollar difference from that to this. I don't

(06:30):
know what if someone knows what honor of kings, I'm
not doing it because I'm I'm scared now I'm scared.

Speaker 1 (06:35):
I feel like that's a cut too. You're opening yourself
to a situation.

Speaker 3 (06:40):
No.

Speaker 2 (06:41):
Not well, the games that I like, the number one, two, three, four, five,
sixty seven highest grossing is one of the ones that
I plays, Royal Match, which is just the matching.

Speaker 4 (06:51):
And it's really easy. They do it. They're smart.

Speaker 2 (06:53):
They do have a level of easy medium hard type
of thing, but they make sure to all such so
you're not so frustrated that you quit, Like when they
get so hard that you're like, Okay, this is so frustrating.

Speaker 4 (07:04):
I don't want to do this anymore.

Speaker 2 (07:05):
They're very smart about it, right, And I have caught
up on two of my games now that I've loved,
including uh, the Love of Pies one that I mentioned previously,
where I have caught up so quickly to it that
they have to do side quests because they're uploading new
areas to like renovate or whatever add up to. So

(07:27):
that's where I which I'm like, oh wow, oh wow,
Like they are still updating to get new material, so
they're doing side quests that it's just like an easy
OHM Like I love that too. Let's go, y'all, it's
the whole thing. And like this amount of money, I billions,
billions of dollars because all you do is like they

(07:48):
get these deals, it's like ninety nine cents and you're like, yeah,
let's let me do that. And that's the average that
most people are like in that average of spending from
ninety nine cents to ten dollars a month, and that's
enough and that's not that's also including a lot of
them have the ads, right, so uh, Love of Flies brilliant.
You get extra things by watching thirty second ads, and

(08:08):
I have repeatedly watched all these ads. I don't need
people's judgment, but yes, like it's an interesting, interesting conversation,
like about who's playing what and how I'm caught up.
And then this level of like if you're lonely the
one the game that I'm like, this makes sense because
you again communicate with people. I've seen people like just

(08:29):
talking on these things and begging for like again to trade,
but also they're like, thank you so much and then
coming onto each other's site to help build these different things.

Speaker 3 (08:39):
Y'all.

Speaker 2 (08:41):
I know I am aging myself when I call these
conversations about what I'm doing in life, like because I'm
not reading books anymore. I'm now playing phone games. But
it's such an interesting way of building money and interacting
that it's no longer just like.

Speaker 4 (08:58):
Hey, we're on chat rooms. What's again? Date myself I
just made myself said.

Speaker 3 (09:05):
Yea, it's fine. I'm fine, everything's fine.

Speaker 2 (09:08):
But this whole idea of this micro transactions where you
can make money geniusly off of getting people to play
for additional whatever LIFs or coins or stickers or whatever whatnot,
and the fact that they are making money tons of

(09:28):
that game Garden Scapes, which got really dreamed out for
false advertising.

Speaker 3 (09:33):
Mm hmm.

Speaker 2 (09:34):
It is one of the top five grossing of the
year with hundreds of millions of dollars.

Speaker 3 (09:40):
Yeah, it's big business.

Speaker 1 (09:42):
I saw that ad that Pedro Pascal and Yes, and
I was like, we saw it in movie theater and
I was like, what movie is this?

Speaker 2 (09:49):
And you were like, no, that's okay, that's the one
Grandma game that I was like, that's not how that
because they had Kathy Bates in it too. But then
Pedro Pascal, well, after now Last of Us pops up,
I'm like, what the what's happening? I thought it was
like a legit, Like the way they.

Speaker 4 (10:08):
Set it up, it was going to be like a ten.

Speaker 1 (10:10):
Dollar episode series of a murder mystery or something. I
have a question for you, because I'm interested. When when

(10:32):
is the breaking point when you offer, when you're like, okay,
I'll pay for this. Is it like I can't play
any more unless I do yes, Or.

Speaker 2 (10:39):
Is it it's more of like, oh, that's a good deal,
or there's a goal that I have and they have
a time limit, so it's like it's only for and
they have so many quests that you have, like twenty
four hours to try to complete. And then if you're
so close, like if I'm nowhere near clothes, I'm like, yeah,
I don't care, but if I'm so close that I
could break it, then I'm likelihood and like, I'm likely
to buy it. But if there's also a good deal

(11:00):
and I do, I'm like, Okay, how many of these
materials will I get for this amount? Oh, that's not bad, Okay,
that makes sense. I don't And then the rational I
don't play games like this. I don't like do computer
games where you pay ninety nine dollars for whatever, yeah,
or a monthly subscription of whatever, and then you spend
like and then I looked at my amount of like

(11:21):
and it's still not outrageous. It's still it goes out
to be one computer game. But the computer games are
like ninety nine dollars unless you gets on sell or
sixty nine dollars, like, but you can play it constantly
unless it gets broken or taken away whatever, as where
this is like, yeah, no, you just bought material for
this one random amount. But instead, you know what I've done,

(11:42):
what I've taken my partner's old phone that he doesn't
use and put the game on that and play it
as a second player.

Speaker 1 (11:48):
Oh nice, but you are the first player. The second
player is of course yea. And also just like if
I have to pause. But the other parts of that
is I've seen the reason I got that idea. Someone
else was like, I have six like they have iPads
and all these things.

Speaker 4 (12:06):
I was like what.

Speaker 2 (12:07):
And they helped each other. They help themselves trades that
like trade the things, and I was like.

Speaker 4 (12:11):
What is okay? I can do that?

Speaker 2 (12:15):
Yes, except I think they like even set up like
fake like Facebook accounts in order to help with it,
like cause you get extra things by joining social media.

Speaker 1 (12:24):
Oh my gosh, that would be so funny. I want
to see like the sixty minutes where they're like.

Speaker 2 (12:31):
But like the thing, it's actually like I'm talking because
I've realized I've traded things. And you may have to
make friends. They have to join in friends, but you
also attack each other and take money from each other.
So I feel bad someone who helped me out. I'm like,
oh sorry, I just took twenty million.

Speaker 4 (12:45):
Dollars from you.

Speaker 2 (12:45):
Oh yeah, that's the amount some of them bank of you.
Some of them like like you're just like what is this?
And then I feel bad unless it's Deborah, then I'm
coming at you.

Speaker 4 (12:56):
Deborah.

Speaker 3 (12:57):
Is Deborah still doing well?

Speaker 4 (12:59):
She's stop. I think she figured out.

Speaker 2 (13:01):
I figured out and I was coming after her, so
I think she's left me alone. But I was like,
I don't know what you're doing, but we're fighting.

Speaker 3 (13:11):
Oh no, Deborah.

Speaker 4 (13:16):
Every Deborah is like, what.

Speaker 3 (13:19):
Is it me? Are you listening? You're listening.

Speaker 2 (13:22):
I don't think she listens. I'm coming for you. That's
the game I'm playing right now, on top of a
few others. I find it fascinating because it got me like, eventually,
it's gonna get you like to the point that you
like it enough that you want And I feel bad
because this company is too rich to be doing this,
and the other at the very least, the other ones

(13:44):
are like independent companies or haven't been bought out yet,
or at least small enough that I don't feel like,
you know, I'm adding fuel of the fire, although they
are not on this list at all, so maybe I'm
not making it as much as I thought.

Speaker 1 (13:57):
I will say, I know what game you're talking about,
and I feel like some listeners can guess. Yeah, I
saw some people playing it.

Speaker 3 (14:05):
Young.

Speaker 2 (14:06):
Young people have kids. It makes me feel creepy. Oh
really there's kids like you can tell about teenagers and
I'm like, oh, I don't want to I don't want
to hit your stuff.

Speaker 1 (14:16):
I saw them playing it when I was waiting in line,
uh at Disney World. Really yeah, they were playing it
on their phones, and I was kind I was perplexed
because I hadn't talked to you about this yet, so
I didn't know this whole thing. But I was like,
people still play that, huh.

Speaker 3 (14:32):
And now I've learned a lot. There you go.

Speaker 2 (14:34):
It's a whole different twist because that doesn't quite make
as much sense because I've learned some things, like because
I'm friends with myself, I've had to like still from
myself as where like because the newer game version is
get a lot less, you know, we have to build
up to the bigger numbers. But I was like, oh,
it says I stole twenty thousand on mine, it says

(14:55):
it stole twenty million.

Speaker 4 (14:56):
I was like, what what I did?

Speaker 2 (14:59):
I definitely don't have that money. Why are you taking
that much money? And then my partner was like, that's
the whole thing. They take more and it actually in
order to regenerate for the game company to make you
get more money, like make you try to get more money,
even though it's not going to them, it's going to
like in order to take away from you.

Speaker 4 (15:16):
I'm like, what, that's so unfair.

Speaker 3 (15:19):
That's unfair.

Speaker 4 (15:21):
Why are you so mean?

Speaker 2 (15:22):
I know you're a game about capitalism, but why I
think I just Okay, if you didn't know, you don't
know now, but like it's an interesting idea, because man, Annie,
we need to make a bus stuff.

Speaker 3 (15:34):
Mom've never told you mobile game.

Speaker 1 (15:37):
We did talk about doing that, not specifically like that,
but we did talk about having what would kind of be,
I hope a tongue in cheek fun but also kind
of depressing like can you survive feminism? Yeah, or like
like I choose your own adventure type thing.

Speaker 2 (15:53):
But yeah, we could we need to do something. We
could think on this getcause like Muble game apparently is
the way to go.

Speaker 3 (16:01):
Yes, it does seem that way.

Speaker 2 (16:04):
It seems to be the way to go, and then
have some good advertising.

Speaker 1 (16:08):
Okay, Well, no, I have another follow up question because
I actually don't play that many mobile games.

Speaker 3 (16:11):
When I do, I do, I get it. I totally
get it. I'm gonna make you play. No, you're Deborah. No,
I can never attack you.

Speaker 4 (16:20):
I'm so sorry. Because you can choose not to hit them.

Speaker 3 (16:26):
I can't do it. I can't.

Speaker 1 (16:27):
So no, I would not become your Deborah, but I
would get trounced because I couldn't do it. When you play,
is it like I'm only going to play for this
amount of time and then something happens, You're like, I'm
gonna play a little bit more, like how and if
you don't want to answer, it's all right. How long
are your sessions? Like how long are you?

Speaker 2 (16:44):
So for this, you are really limited unless you keep
paying money because there's a risk factor two. So you
can times five so like or times a mountain. So
if you have a certain amount of turns, let's say
you have five hundred turns, you can do like ten
times that. So does like like takes ten of the

(17:04):
turns away at a time to give you more spending
more cash back because like it gives you rewards back
to that amount, so you can have I've seen people
who have like twenty thousand turns.

Speaker 3 (17:16):
Wow.

Speaker 2 (17:17):
But because but you can do like five hundred times
that max per so you can be done in like
twenty minutes, or for me, it's usually the high second
goes twenty. But then they have like these special things
where you use higher they're smart. Yeah, but it gives
you more spending, but it gives you less time, or
it gives you more rewards but gives you less time.

(17:38):
So it's very mothers know what they're doing. This is
the math they understood. Yeah, absolutely, so you can only
be playing five minutes. But yeah, and then you have
to wait, or you and you have to buy more,
or you wait for eight hours.

Speaker 1 (17:53):
Right now, because honestly, I just want to I want
to talk more about this later, but.

Speaker 3 (18:02):
Because I'm so curious about your experience.

Speaker 1 (18:04):
But I throughout this time, I've been thinking about, like
so many things you're mentioning are newer, like discord and
going on Facebook.

Speaker 3 (18:13):
When I was growing up, you would buy the like
the FAQ, the walkthrough.

Speaker 1 (18:19):
You would find like these old web pages where people
were talking about things, and and even arcade games to
an extent where oh you're out of a life and
you're gonna put it in another quarter. Right, this seems
like it's just the evolution of that. It really is
phone like with mobile games with phones and credit cards exactly,
and it's so easy to be like if your credit

(18:41):
card information is already saved, to be like okay, yeah,
I'll go, I'll keep going.

Speaker 2 (18:45):
I mean, and like not a sponsor. Google Play and
all the little play things on the phone are smart
because they're taking a small amount because they also do
the advertising for them. Like it's I think genius and evil.

Speaker 1 (19:00):
Yeah it is, but I it's I am so fair.
I even told you I wanted to talk about. I
wanted to talk about kind of the world of the gaming,
like on the outside, the periphery of the discords and
the Facebook groups and all that stuff, and to see
how what it's like, uh, for women out there, because

(19:26):
I mean, I do that too, and I for fan
fiction that is a huge thing. That is a huge thing.
The Discord group, which I got invited to when I'm
too scared to.

Speaker 2 (19:36):
Join again, like I'm doing this and I don't understand
what's happening. Aie, I think we actually have a discord
We do. Yeah, Oh, my partner set it up for
us because he really thinks that we should do it,
and I'm like, I'm kind of scared. Oh, we technically
have a discord that we can try to set up
I don't know listeners. If you are interested, let us know,

(19:57):
because yes.

Speaker 3 (19:58):
Please let me.

Speaker 2 (19:58):
We would do it for you, won't do it for
anybody else other than this game. Here's something I just
read and I'm finding fascinating. It says what percentage of
people pay for mobile games? Only about five percent of

(20:22):
players spend money on in at purchases. Mobile game is
an industry where twenty two billion out of fifty billion
comes from five percent of players.

Speaker 3 (20:32):
Wow, WHOA.

Speaker 2 (20:38):
What? I don't know how old this article is, but
that's that's not mathing to me.

Speaker 4 (20:46):
I wonder wow seriously.

Speaker 3 (20:49):
And I'm one of those.

Speaker 1 (20:51):
Well yeah, but I bet there's some people who spend
a time. I bet there's like an outlier group that
spends a bunch. It's like people who go to Vegas.
Most people aren't betting, like maybe the huge amounts, but
the people who are kind of skewing the numbers. That
could be totally wrong, But I bet there's people who
spend a lot more than your average person and they're

(21:15):
kind of moving the numbers that way.

Speaker 3 (21:16):
True.

Speaker 2 (21:17):
Again, there's things that you can buy for ninety nine dollars.

Speaker 1 (21:23):
You know, like that is a thing that is the
thing in I believe games like World of Warcraft had that.
It's like I will pay you real money if you
will give me this sword. And I'd never play that,
so don't yell at me, but you know, essentially like
I will pay real money for this virtual item I
can use in the game.

Speaker 4 (21:44):
Right.

Speaker 2 (21:44):
Actually, yes, my partner played Elderring, Yeah, Elder elder Ring Yeah,
and they were buying things from people, like literal money
from people like what how would you do this? And
apparently on this game, I've seen people talking but people
have paid cash yeah for things, and I was like,

(22:04):
why why would you do this? That's so scammy?

Speaker 1 (22:10):
I both agree with you and get it, like, again,
this could be a really funny cut too moment. I
don't think I would ever do it, but if you
like really, because there are some items that just take
a ridiculous amount of time to get and if you
really want that item but you don't want to put
in the time, I can get paying someone if they're like, okay,

(22:33):
I'll give you this item. But it is a really
interesting marketplace. And I know someone I won't tell the story,
but I know someone who has a really tragic story
of losing all of that.

Speaker 3 (22:47):
Stuff that he paid actual money for.

Speaker 1 (22:51):
Oh no, so it can go wrong, and always.

Speaker 3 (22:56):
Be careful what you're doing interacting this way. But I
do get it. I don't think I would ever do it,
but I do get it. Y'all. Y'all, y'all. I'm just
saying y'all in this.

Speaker 2 (23:08):
But enough of all of that, because I'm still like
shame withly I guess admitting these to you.

Speaker 4 (23:14):
Are you playing any.

Speaker 2 (23:15):
Games and that doesn't have to be phone games? Are
you still on your Last of US playthroughs?

Speaker 1 (23:20):
I finished, I finished that recently, and I laid out
on the Foreign crid as you know usual, I did
just finish that. I finished. I actually this again should
probably be a separate episode. I have the same problem
we've talked about before, Samantha about like we rewatched the

(23:41):
same things.

Speaker 3 (23:42):
Over and over again.

Speaker 1 (23:43):
I feel that with games, and I have a backlog
of like forty games. I know this is a video
gamers joke, like in your backlog is forty and you're
playing the same game again. I really want to play
Last Signals again, which I talked about. Is this kind
of like Stranger things eighties creepy time travel thing, and

(24:04):
I really enjoy it.

Speaker 3 (24:05):
I played it on steam Deck.

Speaker 1 (24:06):
None of the things we're talking about are currently sponsors,
by the way, And I loved it and it's really
pretty and I like it.

Speaker 3 (24:12):
It's it's it's.

Speaker 1 (24:14):
Kind of a bubble text bas like you choose with
like three text bubble things. So it's simple and mechanics
and it's nice to look at it and it's fun.

Speaker 3 (24:23):
I like the story.

Speaker 1 (24:24):
But my problem is like I want to play the
same games over and over again, so I'm never getting
into these other games that I know I would love
and also want to play over again. But so I'm
sort of in a holding pattern where I'm like, should
I play that again? Or should I play something else
that I've never played before. But for me, the thing
is I get I love story based games, so I

(24:44):
get wound up in the story.

Speaker 3 (24:45):
So if I start a game, I can't stop.

Speaker 1 (24:49):
I will, I will stay up all night, and even
if I don't finish it, I just get like, I
gotta know what happens next. So that's kind of my
version of the I just have to know what happens
in the story. I do have some in my lists
that have come up on this show that I really
want to play, like cat Lady and Catherine, which are
disturbing games about women, but I want to play them.

(25:12):
They're disturbing in the sense of like horror movies are.
They're not right, but so if anyone has a suggestion,
I do feel like I need to start chipping away
at my library. I did play because I've been traveling
more than I have traveled in a while. And I
bought my switch and I was playing Animal Crossing and

(25:33):
I did get some jokes aimed my way. But my
Halloween party went great, so and I blame you, me,
yes you. I did buy Spider Man two on a

(25:58):
on a whim, I think because I saw an ad
for it.

Speaker 3 (26:03):
I don't want to say, oh yeah, all right, I
gotta get it.

Speaker 1 (26:08):
I can't wait for the holidays, even though I probably won't.

Speaker 3 (26:11):
Play it all right.

Speaker 1 (26:14):
I just feel like I do this all the time,
or like I have to get it and then I
will never play it for like a year.

Speaker 3 (26:18):
But I've heard great things. So I've heard great things.
H me too. Actually, yeah, well the ad was great.
Obviously it worked.

Speaker 4 (26:33):
This is how they get us.

Speaker 3 (26:34):
This is how they get us.

Speaker 2 (26:36):
Oh, help us, y'all, or'll be my friend on this
game if you're on that game and then give me things.

Speaker 1 (26:43):
Yes, or if you have any suggestions. Oh yes, I
love this. I loved this so much. I can't wait
to talk to you off Mike more about it. Yes,
but in the meantime, Yes, listeners, if you're playing anything,
if you have any recommendations, Betty, thoughts about this, If
you're Deborah, come on, Deborah.

Speaker 3 (27:05):
I love it.

Speaker 1 (27:08):
You can email us at stuff Media, mom stuff at
iHeartMedia dot com. You can find us on Twitter at
momsa podcast, or on Instagram and TikTok at stuff I
Never told you. I suppose discord. Let us know, Okay, Yeah,
let us know. Yeah, let us know. We do have
a tea public store, and we have a book that
you can get wherever you get your books. Thanks as
always to our super producer Christina, our executive producer Maya,

(27:30):
and your contribut Joey. Thank you and thanks to you
for listening Stuff I Never Told You. Inspection by Heart Radio.
For more podcasts on my heart Radio, you can check
out the heart Radio app, Apple podcast or reve you
listen to your favorite shows.

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