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April 20, 2017 29 mins
On this week's episode of the Dev Diary Podcast we sat down with Amanda Gardner from The Deep End Games to discuss their first-person echo-location driven horror game, Perception. We dive into the deep end on what it's like running a studio as a wife/husband duo, the pleasures of working from home, and what we can expect when Perception launches on PC, Xbox One, and PlayStation 4. Let us know what you think using the #devdiarypodcast or by reaching us at the below social channels. If you've got particular devs you want us to chat with, questions you want answered, or just want to leave us some general thoughts we can be reached at contact@foreveranastronaut.com Virginia: http://store.steampowered.com/app/426310/agecheck Dev Diary Season One: store.steampowered.com/app/578300/ Support us on Patreon @ www.patreon.com/foreveranastronaut Visit us @ TWITTER: @devdiaryseries, @jamesreichmuth & @frvranastronaut FACEBOOK: www.facebook.com/devdiaryseries & www.facebook.com/foreveranastronaut WEBSITE: www.devdiaryseries.com & www.foreveranastronaut.com VIMEO: vimeo.com/foreveranastronaut/ Show Notes: The Deep End Games: http://www.thedeependgames.com/ Daniel Kish Ted Talk: https://www.ted.com/talks/daniel_kish_how_i_use_sonar_to_navigate_the_world
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