Hello everyone!!
For our last January episode we dive into an excellent recent trilogy of games, Hitman: World of Assassination, and think about how good these games are, as they embrace strong silliness.
Alongside advancing Frank's ideas and arguments for the silly, we look into the protagonist of Agent 47 and how his hypercompetence is both related to, and changed, by the silly aspects of the game. It's both a very fun show, and one that explores an interesting combination of the serious and the silly to the benefit of the two, and to the game itself.
Have fun!
Please support our Patreon if you're interested and want access to early content and the bonus Reading Corners! https://www.patreon.com/leftpage
Intro Music: Home, by Karl Casey @ White Bat Audio
Outro Music: Leve Palestina, Spartacus
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