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January 7, 2025 • 71 mins

Almost at a year! This episode features:

1 game shutdown
Less than 1 Nicky appearance :(
100 billion survey questions
23 repeated survey questions
And THE FIRST SONG OF THE ROCK OPERA!

Send Toxic a message! (Question? Comment? Concern? Survivor main and need rehab?)

Check me out everywhere!

https://linktr.ee/thetoxicteacher

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
There is no such thing as slugging.
There is no slugging in Dead byDaylight.
There is only strategy.

Speaker 2 (00:08):
Teachers capping them softly.
Teaching fools taking them toschool.
Teaching teachers capping themsoftly.
Uh, uh, survivors, get out ofthe way capping them softly.

(00:31):
Gonna make you pay?
Survivors, you better get toclass.

Speaker 1 (00:35):
Toxic's gonna kick that ass, toxic teachers capping
them softly.
Oh, everybody, we are here andI'm on it.
You notice, I've got it Today.
I've got the sound ready torock Everybody.
It should be good.
I think we're good.
Satan, can you let us know howyou're doing?
Alright, there we are.

(00:56):
This is, by the way, guys, hey,shut up.
No, you too, you too, not justthe crowd.
I need Satan to shut up too.
Guys, this is Camping themSoftly.
I think we are at episodenumber 38.
38.
Yes, oh, there they go again.
Oh, okay, okay, this is it,this is it.

(01:18):
And okay, next, camping themSoftly.
Do we make it to episode 39?
I don't know.
This is the.
By the way, this is the firstepisode, first episode of the
new year, first episode of thenew year.
We're in 2025.
Can you believe we are in 2025?

(01:39):
That is hard, hard to evenfathom.

Speaker 2 (01:42):
What in the hell is this crap?

Speaker 1 (01:44):
Now, for those of you who are young, you're like,
well, what the fuck ever?
Whenever you get older, youstart to look at that shit and
you're like, oh my god, dude,time is, time is flying, and it
really is.
Guys, we've been, we've been atthis almost one year.
I've got to check.
We are really really close toone year and I'm going to have
to check and see when the very,the very first episode came out

(02:07):
on January 12th.
This episode should air eitheron the sixth or the seventh,
which means one week.
I'm recording this on the fifth.
That means one week from todayis one fucking year of camping
them softly and guys've got likeit's been, it's been a ride,

(02:28):
it's been fun.
By the way, I have to plugmyself, by the way, if you guys
don't know me, I'm toxic teacherthe the one.
And only because there's notanother one on twitch so I could
say the like, I'm like, I'm theonly one, uh, the toxic.
You guys can find me on Twitchat the.
No, not the.
Take that part out.

(02:48):
See, it makes absolutely nofucking sense.
You would take and you would goto Twitch and you would type
Toxic Teacher TTV and then youwould find me.
And if you went on social media, you would find me there on
Toxic Teacher TTV.
So that is where we are.
And then, by the way, guys,you'll find me on YouTube the

(03:10):
Toxic Teacher.
That's how you fucking find me,okay.
So there you go.
That's that.
Anyway, guys, we've got not alot to go over today.
Not a lot, because nothing isfucking happening in dead by

(03:31):
daylight.
If you've noticed I'm sure you,guys, you're, you're playing it
right, just like I am.
There's nothing, there isnothing happening in this
fucking game.
Like, have you noticed?
We got the bone chill.
We've got the fucking outfitsright, we've got the ugly
sweaters, but that's about it.

(03:52):
There is not there's nothinghappening right now and the game
itself is kind of stagnant andthat makes it difficult for
everyone, makes it difficult forthe players, it makes it
difficult for the players, itmakes it difficult for the
content creators because you gotto figure out something like,
especially for those big ones,that that's their lifestyle,

(04:13):
right?
Um, that that's kind of that.
It gives them a harder timebecause you got to think how am
I going to make something new,make something that's novel that
people want to hear, whenthere's really nothing new to
even talk about?
Right, you can talk about thesame old shit.
I could go over Survivor Mainsand there's one in the room now.

(04:36):
We could go over Survivor Mainsand what's wrong with them.
We've beaten that horse todeath so many different times
and in so many different waysthat I mean we've exposed almost
every kind of survivor mainpsychosis that there is to
expose.
I don't know how much deeper wecan go.
We're going to try.
Don't get me wrong, we're notgoing to stop.

(04:57):
We're only at 38 episodes andyou notice I don't go in depth.
Every single one, every singleone of these episodes is not
dedicated to.
Is this my other survivor mainsound Hang on.
Yeah, there, it is Okay.
Yeah, I know I know you poorthing, you poor thing, it's just

(05:18):
not right what you've beenthrough you survivor mains,
anyway.
So the game is is kind ofstagnant, it's unchanging and
what's really sad and I'm kindof going off.
I did, I didn't plan to talkabout this, but dbd mobile has
announced, I believe, that theyare shutting down and I've got

(05:41):
to figure it out, let me see,because they had released some
stuff on dbd mobile, uh, aboutthe end of the game, and I can't
remember like what, the, the.
There was a q a on it and Ineed to.
I need to find it, okay.
So here we go.
This was um, this was a oh.
It's going to end on January16th, which is here pretty quick

(06:04):
.
This was was 19 days ago onReddit.
I'm looking at Dead by DaylightMobile's Reddit and this is uh,
beside the point, I don't knowif you guys have played DVD
mobile.
I played it a little bit, Ienjoyed it and I liked it was
different enough from DVD interms of progression, unlocking
shit, unlocking shit.
Uh, they had an insane numberof outfits that were a lot

(06:29):
better.
Many, many of them were yes,thank you, uh.
Organist in the backgroundplaying the organ, right.
Um, a lot of them were betterthan what you would find on dbd
desktop and the.
The biggest knock against it,the thing that kept me from
playing it, was that there wasno controller support, or else I

(06:51):
would have got on blue stackson my computer.
I would have streamed that shitconstantly because I just I I
enjoyed it more.
It had more of that mobile hook,which is what the desktop
version's trying to do with thestore and shit.
You've seen it.
You notice it's becoming alittle bit more of that, that
like, mobile like, but the themobile version, that the true

(07:14):
mobile version, did it better.
So, anyway, I've got it pulledup here.
Um, it says heavy heart, blah,blah, blah.
Uh, we're gonna end service onmarch 20th 2025.
It says our partners atbehavior will continue to.
Oh, by the way, it's made bynet ease or it's, you know, run
by net ease, made by net easegames, which a chinese developer

(07:36):
, as far as I know.
Um, so it says it's going to beremoved from the app store on
january 16th, which is 11 daysfrom now.
It says in-game purchases willno longer be possible.
Um, it says you can useexisting currency and then you
can play until march 20th whenit closes.
Um, it says they said somethingabout how to migrate some of

(08:00):
the shit to your, um, to your.
Let me see some netty'sdevelopers end up going to jail.
Um, let me see what else itsays.
Um, yeah, a lot of people inthe comments.
But if you are a big dbd mobileplayer, I I apologize, the

(08:23):
controls were, can I mean, youknow how the controls are on the
desktop version.
Imagine trying that on a touchscreen with one of those dual
pad games.
I don't know if you ever playedthose.
You know where you have the two, where you, you know it's like
playing on a controller, butit's on the touch screen phone.
I fucking hate it and it was,uh, it was awful.

(08:45):
Yes, I did hate that shit.
So that's that's where we arein that Um.
So condolences to you guys, um,condolences to those of you
playing the desktop version aswell, of which I am slightly
included, although I have notbeen playing as much lately
because, like, it's the sameshit and I'm getting it's.

(09:09):
It's a little tiring, there'snot a lot.
There's not a lot in it, sad,and I know that's something I'm
I'm hammering and repeating, butyou know, in hopes that you
know somebody notices the issuehere, which I don't know.
If they do, you know they mightbe making enough money that
they don't give a fuck what theplayer base thinks or what a

(09:34):
certain element of the playerbase thinks.
There's probably people outthere that are totally fine with
the game and having a greattime.
I for one, not so much.
It seems like a lot of thelisteners and the internet DVD
community are kind of in thesame spot.
We're complaining about thesame shit over and over again.

(09:55):
So what I've got here what I'vegot here I wanted to go over
today is to find something totalk about.
I found that they had sent methat player satisfaction survey
a while back this was last month.
They sent it.
I never filled it out and youguys might have taken the survey
already.
I'm going to take it live, justso we can see what it's about,

(10:18):
so we can get opinions, so wecan see maybe.
Maybe what they're thinking.
I don't know what they'rethinking, but maybe this will
shed some light on the future ofthe game.
Are they going to change somestuff?
Because they have asked somestuff that's kind of alluded to
the future state of the game.
So let's take a look here.
It says right here the purposeof the survey is to measure

(10:40):
player satisfaction and youropinions on topics.
It will take 20 minutes tocomplete.
Oh, jesus Christ, let me see,not be shared with any third
party.
I'm already sharing it withthird, fourth and fifth party.
Okay, so here we go.
Question the first Question, thefirst.
Hang on, do I have something?
No, that's not right.

(11:02):
Okay, overall how satisfied, ora lot of these are like very
dissatisfied to very satisfied.
So I'm just going to say onethrough six, because there are
six options.
So I'm just going to say onethrough six, one being the
lowest right, disagree and likevery dissatisfied or whatever.
One to six.
I'm not going to go into allthat and what the metrics are.

(11:25):
So it says overall howdissatisfied, or dissatisfied
with you, with Dead by Daylight.
I'm going to say a two out ofsix.
I'm dissatisfied.
Okay, because we talked aboutit, I don't need to talk about
it again.
Okay, to what extent do youagree or disagree with the
following Okay, let's thinkabout these Number.

(11:52):
To what extent do you agree ordisagree with the following okay
, let's think about these number.

Speaker 2 (11:55):
One of question two part, one of question.

Speaker 1 (11:56):
I can't do that, I'm by the way, I'm not gonna do
that the entire time.
Okay, I like playing the game.
Uh, I'm gonna say, you know,out of six, I'm gonna give it a
three out of six or no, that's'sout of, that's out of seven,
that's like.
I'm going to say slightlydisagree there, that might be
better.
Um, okay, the game isentertaining.
Um, well, is the gameentertaining?

(12:18):
I'm going to say slightly agree, slightly agree.
Okay.
Now the next one is just likethe fucking first question.
It makes absolutely no sensebecause the next question is the
first one.
I like playing the game.

Speaker 2 (12:38):
The game is entertaining.

Speaker 1 (12:40):
I had a good time playing this game.
What the fuck are they asking?
What's the difference between?
that and the first question Ilike playing the game.
I had a good time.
I don't know the difference.
I'm going to say I feel likethey're different, but I don't

(13:02):
know how.
So I'm going to say neutral.
Sometimes yes, sometimes no.
Okay, next page this is great.
In what country do you currentlyreside?
We already talked about that.
You, fucking, what was it?
Are you in a iceberg?
And fucking Reykjavik, I'mgoing to put US there.
Which role do you play the most?
Killer, almost always.

(13:23):
Survivor, almost always.
I'm going to say killer, almostalways.
Which platform?
Okay, what platforms do you own?
I guess they're trying tofigure out.
If you have more than one, whichone do you prefer?
I don't have a Steam deck.
I don't know if you guys have aSteam deck.
I've always thought about that.
Never got one.

(13:43):
Okay, next one when did youstart playing dead by daylight?
I started playing it in 2019.
2016 is the earliest.
That's interesting.
We're almost on a year, 10years.
Next year will be 10 years ofdb.
Oh good lord, oh god.
Okay, how often do you playdeath by daylight with friends?

(14:06):
I'm gonna say rarely a 25, no,I'm gonna say almost never.
Because it's closer to 10, Iwould say so.
I'm not gonna say 25?
I'm gonna say almost never.
And those are viewers, thosearen't friends.
So I don't, you guys fuckingsuck, so I don't consider you my
friends.
Okay, how many days a week doyou spend playing?

(14:28):
And spend at least 30 minutesplaying this garbage?
Um, two to three.
How many days a week do youspend 30 minutes playing video
games?
So it's like, okay, how much doyou play video games?
But then how much do you playour video game?
I'm gonna say 30 minutes a day.
Four to five.
I'm gonna say four to five.
How often do you watch dead bydaylight content creators, ie

(14:51):
streamers, youtubers, should Isay like, does myself count?
I'm gonna say multiple times aweek, because I'll watch a
little bit.
I try to, I try to watch othercreators when I can.
Okay, how would you rate yourexperience with matchmaking in
the last three months?
So, okay, so we're going backto this whole MMR.

(15:11):
How is matchmaking, matchmakingtime for me?
Because, remember, I playkiller in the evenings.
Whenever I'm up in the morningson weekends, I'll play survivor
.
So I very rarely have queuetime issues.
So I'm going to say verypositive, I'm fine with that.
Um, teammates matched with IE,matched skill level, I'm going

(15:34):
to say you know what?
I'm positive I?
I am one of the ones I thinkMMR has been a good thing and
I'm going to die on that Hill.
I know a lot of people don'tlike it, but I generally am with
people I'm competitive with.
Now, opponents matched againstoh wait, no, that's teammates
matched with, I'm going to sayyou know what?
I'm going to say neutral there.

(15:55):
I'm going to say opponentsmatched against.
I'm going to say positive, Ithink I'm generally on an even
level with people.
Okay, now, next one.
This is strongly disagree tostrongly agree, okay, the people
I play with are sometimes Idon't know why that went off the

(16:17):
people I play with aresometimes blank and I'm supposed
to agree, disagree.
Okay, angry, sometimes angry.
I'm going to agree.
Sometimes angry, yeah, right,we get, we get that.
Sometimes offensive.
I'm going to say yeah,sometimes.
Okay, it's always sayingsometimes mean, sometimes I'm

(16:40):
going to agree.
I'm not going to strongly agree.
Um, good natured.
I'm going to say strongly agree.
I think I get more good naturedpeople than bad natured.
I don't know about you guys.
Even though I play like anasshole, generally people don't
get too mad.
Sympathetic.
I don't know that.
I've gotten a lot of likeexamples of sympathy, like, oh

(17:05):
man, you poor thing, you poorthing.
Okay, friendly.
I'm going to say strongly agree.
I get a lot of friendly people.
Hurtful, I'm going to say theycan be mean, they can be
offensive, it doesn't hurt mepersonally.
So I'm going to say I'm goingto say disagree, toxic.
I'm going to say sometimes, yes, I get people that are toxic.
So I'm going to say I'm goingto say disagree, toxic.
I'm going to say sometimes, yes, I get people that are toxic.

(17:26):
So I'm going to say agree, notstrongly agree, but agree.
Okay.
Next page, please indicate whichof the following killers you
own.
Okay, I'm going to have to.
This is going to take me a secCause I'm going to have to click
every single one here, becauseyou can't, you can't like
multi-click.
Okay, this single one here,because you can't, you can't

(17:50):
like multi-click.
Okay, this is a ui issue.
Just let me fucking click everyone right.
Hang on going.
Can't be, can't be.
Toxic, toxic.
I'm listening to one of mytheme songs, but I'm not having
you guys listen to it.
Um, you know one of my many, bythe way, I've gotten so good at
that stuff.
Okay, which of which of thefollowing?
Oh God, which of the followingsurvivors?
I'm going to have to clickthrough another fucking list.
There's Leon Felix, bill RenatoDavid Tapp he is underplayed.

(18:16):
Quentin If you see a QuentinMaine, you know?
Um, the the troop.
Is that what they're called?
Um, the the troop, is that whatthey're called?
The the?
Um, what are they?
What are they?
The no-transcript rebeccachambers, trevor belmont, I've

(18:40):
got, I've got trevor, I've gotsimon belmont, old, fucking,
stinky legs.
Okay, you know, I should ask, Ishould ask nicky what he thinks
about these.
Have I tried the latest dead bydaylight chapter, doomed curse?
Uh, yes, I have played as asurvivor.
Tori Kane, yes, I have playedas the killer, the Houndmaster.

(19:03):
Um, I have played against theHoundmaster.
And then, how did I hear aboutthis chapter?
Oh, I heard about it on theofficial trailer.
Okay, there we go.
So they're wanting to know howmany people have experienced
this?
How many people have faced thekiller?
Blah, blah, blah.
Okay, cool.
Next one experienced this.
How many people have faced thekiller blah, blah, blah.
Okay, cool.
Next one how satisfied ordissatisfied are you with the

(19:26):
latest chapter?
Um, I'm gonna go withdissatisfied.
I didn't think the killer wasgreat.
I know some people uh, one ofmy viewers, dac.
He loves the houndmasters.
They can't stop playing him,playing her, I don't get it.
Um, okay.
So how satisfied or dissatisfiedwith are you with each of the

(19:46):
following?
Um, so, let's go down this.
Satisfied, dissatisfied.
The gameplay is the killer?
I'm going to say verydissatisfied.
I didn't.
I didn't like it at all.
The gameplay against the killerneutral.
The technical performance ofthe chapter I think the killer
was fucking garbage.
I'm going to say verydissatisfied.

(20:08):
The general theme I'm going tosay it was okay.
I'm satisfied.
That's fine.
Did you play Dead by Daylightprior to acquiring this chapter?
Yes, I play dead by daylight.
When did you first play thedoomed course chapter?
Um, I'm gonna say I don't knowif I played on launch day.

(20:30):
I, I think within the firstweek I did.
So I'm gonna.
I'm gonna put that as my answer.
All right, perk descriptionsokay, so it's giving you all of
the hound masters perks the allshaking thunder where you fall
from the heights, the no quarterwhich is, you know, they get
the skill checks once they healthemselves, and then the turning

(20:52):
the hooks into the scourge hook.
So how would you rate theusefulness?
Uh, the all shaking thunderwhere you get the speed burst
whenever you fall, kind of likea balanced landing for killer.
Uh, I'm gonna put a littleusefulness, no quarter.
That's the one with the skillchecks on the.
Uh, on the healing, I'm gonnaput a little.

(21:13):
There's a little usefulness, um.
And then it says right here,the one that turns it into the
Scourge Hooks, I'm going to saya little.
I think none of them areincredibly useful, none of them
are just amazing must-have perks.
I know some people mightdisagree.
I don't think so.
Okay.

(21:33):
So it says what potential dothe perks have to work well with
other perks?
So, all Shaking Thunder, I'mgoing to save a little chance
for synergy because it doesn'thave a lot it can potentially
interact with.
Now, no quarter.
The one with the, with the um,with the skill checks for
healing, kind of the what's the?

(21:54):
What's?
The other one Merciless storm Ithink is one where if you're
90% on a gen, then it startswith those skill checks.
I'm going to say it hasmoderate chances because you can
pair it with some other perksand make it a little bit more
difficult.
The Scourge Hook Jagged CompassI'm going to say it's got
moderate chances for synergy aswell.

(22:15):
Just because you can combinethat with other Scourge hook
perks, all right, followingfeatures, how would you rate
them?
So it's very high quality tovery low quality.
Houndmaster appearance.
I'm going to say, is theHoundmaster high quality
appearance?
Now see, I'm not going intolike did they make the

(22:39):
Houndmaster A lot, a lot ofpeople didn't like the theme or
whatever.
But the quality of theappearance I'm going to say yeah
, it was high quality, it wasfine.
The power I'm going to say lowquality, I didn't like the power
.
And then the backstory I didn'treally look at.
I'm going to say neither highor low, I'm going to neutral

(22:59):
because I didn't really payattention to it.
Okay, how engaging did you findthe theme of the Houndmaster A
little engaging?
I don't know, did you getengaged?
Oh my God, it's a pirate.
It's a fucking pirate.
It's a fucking pirate.
You got to give him that hawk.
Well, no, not on her.
Okay, relative to other killers,how powerful do you feel the

(23:23):
Houndmaster is?
I'm going to say weaker thanthe average killer.
That's just me.
You guys may think theHoundmaster is fucking monster
and we could, we could actuallycheck.
Can I check that?
Um, let me see here I'm goingto, I'm actually going to check

(23:46):
and see nightlightgg.
Let's see where the fuckingHoundmaster is in terms of, um,
jesus, in terms of kill rateversus other killers.
I know, nightlight is not.
You know we always preface itby saying it's not the be all,
end all, but it's the best thingwe fucking got um.
So, order by kill rate.
Let's go to kill rate.
Houndmaster is, let me see here,of all the killers, houndmaster

(24:11):
.
Oh, is houndmaster that good?
Hang on, where is thehoundmaster?
I'm checking, going down thelist centibite, dr zeno, the
overall average kill rate is 56percent.
Um, the hound master, the houndmaster is not even on the
fucking list.
What?

(24:32):
Why, hound master?
Oh, there they are.
Their kill rate's 57.
They're above the average.
So they're number one, two,three, four, five, six, seven,
eight, nine, ten, eleven, twelve.
They're 14th.
They're below the twins andabove the centibite, so a little
above average.
So I'm, I'm, I'm gonna stillsay weaker than the average

(24:54):
killer.
That's how powerful they feel,feel.
Remember that.
That's how powerful they feel.
Okay, which?
Which?
Uh, the following is a list ofqualities that may or may not
apply to the killer.
Please evaluate the degree eachstatement is true of the hound
master.
Okay, this killer can travelaround the map with ease.
What I they?

(25:17):
They travel around the map likeevery other fucking killer.

Speaker 2 (25:20):
What in the hell is this crap?

Speaker 1 (25:21):
So I'm going to say moderately true.
Okay, the killer's power ishard to master.
I'm going to say mostly true,very true.
I'm going to say very true.
To master it.
No, moderately true.
If survivors are using survivewith friends, this would not
help them against the killer.
I'm going to say that's not atall true, because that dog, uh

(25:42):
the fucking, if you're survivingwith friends, that that helps
actually quite a bit.
Okay, the killer's power isdifficult to understand as a
survivor.
I'm going to say no, it's not,not at all true.
Uh, the killer's power reducesthe effectiveness of pallet
loops.
I'm going to say a little true,moderately true.
The killer relies on luck toinjure the survivors.

(26:05):
I'm going to say a little true,maybe no.
Killer's power creates audio andvisual cues that give survivors
enough time to react.
I'm going to say mostly true,they can react to that fucking
dog.
Killer's power facilitatespatrolling generators in close
proximity.
So that means, do you want topatrol close gens?

(26:28):
Moderately true.
The killer's power reduces theeffectiveness of hiding out of
sight.
I'm going to say moderatelytrue, the dog can see you, or
could potentially see you ifyou're out of sight.
I'm going to say moderatelytrue, the dog could.
The dog can see you um or couldpotentially see you if you're
out of sight of the killer.

Speaker 2 (26:45):
Okay.

Speaker 1 (26:45):
Next, page number 28.
Oh Jesus Christ, how clear wasit to use a houndmaster switch
commands?
I'm going to say moderatelyclear.
Um, it took me a minute to getit, like whenever I played,
because I didn't.
I didn't want to be spoiled bywatching a lot of content
creators.
So, um, you know, I just wentinto a cold, so that that's what

(27:07):
happened okay how easy to learnwas it to use the how master
switch commands?
I'm gonna say it was easy to touse it.
Yeah, how fun was it?
Somewhat fun.
And how fun was it to use thechase command?
Somewhat fun.
That dog, I swear to god, thedog should.

(27:28):
The dog should fucking chasehim if it gets close, even when
it's searching.
That's what I think okay.
What do I appreciate the most?
Uh, I like the concept of apirate with a dog and the, I'm
going to say, and the skins arecool and the character concept

(27:54):
is neat and different.
All right.
What do you appreciate theleast about the Houndmaster?
The dog doesn't chase when itgets close in search mode.
I find this to be veryunderwhelming.

(28:15):
Think if that was changed itwould make it would make the
killer feel a lot, uh, betteroverall.
That's just me, okay.
Next, uh, okay, perkdescriptions for the survivor

(28:36):
clean break.
This is where you, um, you'rebroken and then you get healed.
After you heal another survivor, you heal another one.
You're broken for a little bitand then you're healed, okay,
great.
Uh.
The other one's the invocation,where when the killer like you
go down to the basement, you dothe fucking sable thing and then
whenever you're done with that,then whenever you fucking, um,

(28:59):
the killer scares a crow, thateverybody sees her shit, okay,
and then shoulder the burden.
You can try to hook statesomebody else.
Okay, how fun is it to playwith these?
Uh, a little, I'm going to puta little on all of them.
I don't fucking care.
What potential do they have towork synergistically?

(29:20):
I'm going to say treacherouscrows has no synergy.
The one with the crows?
I really don't think so.
The shoulder the burden.
The one where you trade hookstates.
I'm going to say moderate, um,clean break, where you can heal
them and then you're fuckinghealed.
I'm going to say a little, nota lot.
Okay, how would I rate ToriKane's character appearance?

(29:40):
I think that was high quality.
I think she's well done.
I'm going to say very highquality.
The backstory I'm going to sayit was high quality.
I actually read the backstoryon her.
I thought it was cool.
Okay, general theme of ToriCain very engaged, I was very
engaged by Tori Cain's fuckingbackstory and artwork.
Okay, experience playing on theOrmond Lake mine map.

(30:01):
So how to as the killer?
I'm going to say what is yourexperience?
I'm going to say a moderateamount.
Is the killer in a little bitas a survivor, I did play as
killer on that map.
More Now as a killer, I wassatisfied with that.
I thought it was a cool map.
A lot of people didn that.
I thought it was a cool map.
A lot of people didn't.

(30:22):
I thought it was cool.
So fuck you.
If you didn't think it was cool, you suck.
Now, as a survivor, I was.
Yeah, I was satisfied.
I thought it was fine, betterthan a lot of the maps.
Okay, now about the new map.
Do I agree or disagree with thefollowing options?
I appreciate the horroraesthetic elements.
I'm neutral.

(30:43):
I didn't think it was horror.
The art style helped me immersein the game.
Like, I don't immerse in thisgame anymore.
Like content creators don'timmerse in the game.
Neutral, uh, matches thegeneral feeling of dead by
daylight.
Yes, it does.
It matches pretty much theother maps.
Visually appealing as a map, Iagree.
I don't strongly agree, butyeah, it looks all right.

(31:06):
Okay, compared to other outdoormaps, how easy or difficult are
the following?
So it goes, much too difficult,much too easy.
Locating exit gates, just right.
Patrolling gens is a killer itwas fine, just right.
Patrolling gens is a killer, itwas fine, just right.
Finding a hiding spot when thekiller is nearby, I thought was

(31:26):
fine.
Injuring a survivor in a chaseis fine.
Finding generators fine, I'mputting just right.
Memorizing the layout of themap, it was fine.
Finding hooks was fine.
Navigating is fine.
Hatch is fine.
Seeing survivors from afar,that's fine.
Pallets and loops, that's fine,like it's all fine.

(31:49):
Okay, the size of the map.
Is it too big or too small?
Patrolling gens is the killer?
I thought it was fine.
Escaping the killer and chase,locating pallet and vault loops,
seeing the survivors, findinghatchets, memorizing layouts,
finding gens, exit gates, hooks,injuring survive, these are all

(32:10):
fine.
I think.
The finding hooks I remember.
No, I'm just gonna put it wasfine.
I didn't think this was a badmap.
What do I appreciate the most?
Um, it was unique.
I thought it was unique and hada good openness to it that

(32:31):
sometimes other maps didn't have.
Okay, there we go.
What do I appreciate the least?
You know what?
Sometimes there were areaswhere it seemed like there were
very few hooks, and that couldbe.

(32:51):
That could just be me or mygeneral feeling.
That's my feeling.
What were your main points offrustration?
See previous answer.
Okay, there we go.
So if they look at myparticular one, they'll see that
, okay, next one, currently Deadby Daylight, releases one new
realm and one new building in anexisting realm per year.

(33:13):
Compared to what you would like,how would you rate the current
pace of map releases?
This is a good question becausemaybe if we all say it's too
slow, they'll start making moreshit.
I'm going to say much too slow.
I think we should get more Muchtoo slow.
Okay, now it says right herewhen does Okay, I agree or

(33:34):
disagree when designing new maps, the DBD team should focus on
designing new maps to add tocompletely new realms.
Okay, so they make a new realm.
Like which one should they doMake new realms or make new maps
?
You know what I'm going to say.
I, no, I want new realms.

(33:58):
I don't want new maps, I want,I want more varied realms.
So I'm going to stronglydisagree with that.
I would rather have more realmswith one map than more maps or
more realms with several, likeexisting realms with several.
Okay, there we go.

Speaker 2 (34:13):
We need more variety what in the hell is this?

Speaker 1 (34:16):
yeah, exactly okay, which of the following maps do
you consider most blank in termsof gameplay balance?
Oh god, this is gonna stretchme because I don't remember the
exact names of them all.
Oh, my god, no, it's got the,the exact names.
Like, I know the realms but Idon't know the fucking name.
Survivor sided.
Okay, let me see if I canremember the things.

(34:39):
Cow shed, I'm gonna say cowshed, I.
I know that one, I know I don'tlike it.
I think it's survivor side.
The other one is the.
That's the joy, I think the,the fucking joy one.
I want to apologize because Idon't know them all.
Um, garden of joy, I think ismap number two.
Map number three is gas heaven.

(35:00):
I think those are the three, Ithink.
Okay, killer sided.
I'm gonna say, um, okay, killersided.
Um, what the one is, the?
I'm gonna say, hang on, I'mscrolling down the list here.
Uh, what's the?
The preschool right?
Um, midwich elementary school,there we go, that's, that's

(35:25):
probably number one for me.
Um, and then the?
Um, dead dog saloon to me iskind of killer sided, I don't
know, but you guys.
And then, where is the?
Where's the lab?
Is it on here?
The game?
No, I don't know, I don't.

(35:48):
I don't see the game as isbeing a major problem.
I don't see the fucking the,the um dbd one on this list at
all.
Where is it?
Wreck shop, azeroth's place,ironworks and misery groaning.
It's got a name, it's got somekind of other name and I don't

(36:09):
know what the other name theunderground complex.
I think that's what it's called.
Okay, balance.
So.
So which ones do I feel arebalanced here?
Jesus Christ, let me see FatherCampbell's Chapel.
I think that one's better thansome Toba Landing, I feel like

(36:32):
is okay.
I've had mixed Nostromo.
I've had mixed on there too.
So those are going to be mythree balance.
I probably fucked that up tosome of you guys.
All right, how satisfied ordissatisfied with you were the
current system whereby when anew map is released, it has a
boosted probability of appearingduring a trial.
I think that's fine.
Do that whenever there's a newmap.

(36:54):
Give it a week or two.
Okay, the boosted probabilityshould be much less or much more
.
So I'm gonna say slightly morethan it is now.
I'm not gonna say much more.
When a new map is released, howinterested would you be having a
separate queue to specificallytry out the new map?
I'm gonna say not at all.

(37:15):
I don't.
I don't think so.
Um, consider that in the newsituation, matchmaking quality
and matchmaking time are notaffected.
I'm going to say not at all.
I don't.
I don't like that.
Okay, if a separate queue tospecifically try out the new map
were to be released, how likelywould you to be blank?
Use this queue on the day themap is released'm gonna say, if

(37:40):
they made a separate queue, Iwould be likely to probably try
it.
Use this queue throughout thedays.
I'm gonna say very unlikely.
Use this queue only once to sayI've tried the new map.
I'm gonna say that's likely.
Okay, I would use it on the dayof.
I probably use it once.
Okay, following, we'll ask youabout changes to DBD killers.

(38:02):
Okay, match the followingdefinitions oh, okay, so you're
saying whether something is arework, a tweak or an update.
So a number change like theyincrease cooldown or by a few
seconds, or percentage, that's atweak.
All right, changes that staywithin the realm of the killer's

(38:22):
existing abilities.
I'm going to say that is a.
That is an update.
Is that a tweak, an update or arework?
It's an.
That's a.
That is an update.
I'm going to say is a an update.

(38:46):
I'm gonna say is it an update?
Changes that fundamentallymodify a killer's abilities?
That's a rework to me.
Okay, now let's see changes.
Okay, please match yourfollowing labels to the correct
definition a tweak?
I'm gonna say that's a numberchange.
They're asking you the samefucking questions in a different
way.
Okay, killer update, that wasthe one where it stays within
the fucking thing.
A rework is fundamentallymodifies the killer's abilities.

(39:09):
Okay, those are reworks.
Okay, which one do you feel isin the most in need of a tweak,
of tweaking?
Um, which one needs a?
Which killer?
Which one most needs a tweak,needs percentages changed?
I'm gonna say the.
The lich, because they fuckedthat up with all those like

(39:32):
changing the times.
An update where they likechange some of the abilities but
the abilities aren't completelyreworked.
I'm gonna say the one that thatcould be updated.
I'm gonna say um, to make itkind of more user friendly.

(39:54):
I would.
I would say that's kind of whatthey're going for there.
Um, I'm gonna say the.
I'm gonna say the.
You know what?
The dark lord, I think thatmight be it.

(40:16):
And then, which one do I thinkneeds a rework, like a full tear
down redo?
I think that's gonna be.
You know what I want to say?
The pig, or even freddy, coulduse just a complete like do-over
, um.
But I also want to say thehound master could use a do-over
with that fucking dog.

(40:36):
Um, the dredge doesn'tcentibite, nemesis.
Tw, twixter, twixter.
I saw twins and trickster and Isaid twixter, fucking God damn
it.
Um, okay, so I'm going to saythe one that just needs to be
torn down and redone might bethe nightmare.
I think Freddie needs to justbe fucking done.

(40:58):
Okay, killers, I played, playedagainst that, that's the same
fucking thing.
But I don't remember what I puton the last one, so I'm just
gonna.
I'm gonna say the lich, I'mgonna say the update, I'm gonna
say which one did?
I just fucking say, I justfucking said one and I can't
remember which one I put for theupdate.
I'm gonna say houndmaster,rework freddy.

(41:18):
Okay, same, I think that thatupdate one wasn't saying okay,
which one do?
I believe is most need of anadd-on pass.
They never tell you what anadd-on pass is.
I think an add-on pass likeupdate the add-ons, let's do
clown on both.
I think clown needs his add-onsupdated.
It's just fucking whatever.

(41:39):
Okay, halloween event.
Did I play during the halloweenevent?
Yes, I did play during thehalloween event.
Okay, how satisfied was Idissatisfied?
Um, I like playing this event.
I'm gonna say neutral.
The event was entertaining,neutral.
I had a.
Oh my god, they're doing itagain.
I had a good time.
Oh, my ladies, I didn't see youthere.

(42:00):
Would you guys like to?

Speaker 2 (42:01):
set sail on this ocean of flavor with me, I'll be
your captain.

Speaker 1 (42:04):
We're the following gameplay mechanics as a gameplay
mechanics.
The void is a survivor I'm goingto say moderately, it was okay.
The void is a killer Moderatelystabilizing unstable rifts
slightly.
I didn't think that was fuckingokay.
On trick-or-treat pumpkin smokebomb slightly captured haunts
moderately okay.
How clear were the mechanics?

(42:25):
Using the void crystal as asurvivor?
That was moderately.
Using the void crystals killermoderately, it was fine.
How fun was a smoke bomb?
To escape an inactive chaseslightly, um, prevent a chase
from starting slightly.
When you used Avoid Crystal asa smoke bomb, how often did you

(42:47):
use to stop an active chaseSometimes, prevent a chase
sometimes.
When Avoid Crystal was used asa smoke bomb, how easy was it to
quote unquote see other players.
It was hard to see it.
See it navigate your way out ofthe smoke.
It would.
That was hard, but I thoughtthat was what it was supposed to
do.
See the map around you.

(43:08):
You weren't supposed to see themap around you, okay.
How would you rate the voidcrystal as a captured haunt?
This was whenever the killergot the haunt.
I thought it was useful, okay.
So I'm gonna put very useful.
How disruptive to your gameplaywas the smoke bomb?
I'm going to put slightlyCaptured haunt slightly.

(43:29):
I don't know what the fuck.
The theme of the haunted bydaylight match is a general
feeling.
I'm going to say agree, it wasfine, wrong.
Question 78, by the way,experience playing on the void
map as a killer A considerableamount.
Survivor, a moderate amount.
How satisfied was I as killer?

(43:49):
I was satisfied.
Survivor, neutral.
How easy or difficult was it?
Navigating around the map Justright.
Memorizing the layout Justright.
Escaping the killer Fine.
Injuring a survivor Fine.
Finding a hiding spot Fine.
Seeing the survivors from fine.
Locating the void well, fine.

(44:10):
Finding hooks Fine.
Finding an exit Fine.
Did the size of the void mapaffect the following activities?
Navigating, memorizing,escaping, killer these were all
fine, I don't care, they didn't,they weren't too hard, they
weren't too easy, they wereGoldilocks, just right.
Okay Now, agree.

(44:31):
Disagree.
I had to blank Meaning, I hadto.
I was required to Okay In orderto progress Collect void or
orbs.
Was I required to okay in orderto progress?
Collect void or orbs?
Was I required to Disagree?
Stabilize unstable rifts?
Strongly?
Disagree.
I was not required to Teleportinto the void Strongly.
I was not required to do thesethings.

(44:55):
Neutral on teleporting to chasesurvivors and to hook neutral.
Sometimes I had to, but I wasnot required to.
Now the next part is were youable to choose to do these
things to progress?
Collect void yes, I was able tochoose.
I was.
Yes, I agree, I was able tochoose all of these things.

(45:17):
I had the ability.
Um, now the next part.
It took time away fromcompleting objectives.
Completing void, uh.
Collecting void orbs no, itdidn't take time away.
Stabilizing rifts uh, yes,slightly.
Um.
Depositing void orbs yes, itdefinitely did take time away.
Uh, to escape the killer no, itdidn't take time away from the

(45:40):
objectives.
To chase a little, uh, to hookthem a little.
Okay, bone chill event yes, Idid.
Oh, I'm gonna tear this shitfucking apart now.
Okay, how satisfied, verydissatisfied.
Agree disagree.
I like this event.

(46:00):
No, the event was entertaining.
No, I had a good time.
No, the event was challenging.
Disagree the event wasinteresting.
Disagree Predictable Stronglyagree.
Repetitive Strongly agree.
Frustrating.

Speaker 2 (46:13):
No it wasn't frustrating.

Speaker 1 (46:15):
Fun Strongly disagree .
How engaging?
Not at all.
General feeling it matches thegeneral feeling of a winter game
event.
Notice it doesn't say Dead byDaylight, it says a winter game
event, I agree.
How fun was it to play with theinstant snowman?
Not at all, I don't give a shit.

(46:37):
Okay, here we're gettingsomewhere.
2v8.
Did I play 2v8?
Yes, did I play it during thefirst iteration?
Yes, I did.
Okay.
So they're doing the first andsecond one.
Okay.
So the November?
Okay.
So they're asking about the twodifferent ones.
The first one's July August,the next one's a November one,

(46:58):
the newer one.
So we'll call it part one, parttwo.
All right, how satisfied wereyou with November one?
Dissatisfied, I like playingthe game mode.
Slightly agree, it wasentertaining.
Slightly, agree, I did almosthave a good time.
I was still dissatisfied,though, with it.
Okay, which of the followingsurvivor classes I played with

(47:20):
in at least one match?
I did play with all of them,and this is november.
Killer classes I believe I didplay with all of them.
Um, I might not have because Idid not get to play much killer.
Okay, escapists they're the onesthat heal themselves.
So they're going through eachof the different fucking ones of

(47:41):
the survivor, the escapist, theguide, all that shit.
Escape is the one that can seethe vaults heal themselves,
sprint and bullshit.
Okay, reveal, um was moderatelyuseful.
The team skill, which was, uh,the haste when you sprint and
also giving other people a hasteUm, useful, yes, it was very

(48:01):
useful.
Healing yourself without a medkit at a faster speed was very
useful.
Um, the active ability wassilencing rush actions.
That was moderately useful.
Okay, the, the guide skill thiswas the one with all the gens.
Like you know you, the, thefucking.
You um, show the gens to others.
You see the auras.

(48:22):
So the reveal skill was likeyou, um, that you see unfinished
gens.
That was moderately useful.
The team skill was that they cansee the one you're repairing.
I felt that one was very usefulbecause you could.
You could see where you neededto go, where somebody else was

(48:44):
to get more gens done, or theycould see you and come over and
help, and that helped with thosecooperative challenges.
Okay, um, when you complete agen gain a 5% repair charge.
It would be applied to the nextone.
Moderately useful, activeRepair speed boost.
That was very useful.
Medic.
Now let's go to medic.
You see injured survivors, thatwas very useful.

(49:07):
Small A Granger teammates healspeed bonus Moderately useful.
Unlockable skills scratch marksare suppressed and auras
revealed.
The teammates moderately usefulum, instantly heal all
survivors, uh, by 50, that'svery useful.
Scout the scout was very usefulto me, so, um, then your faster

(49:29):
movement speed while crouching,that was somewhat useful.
Um, the faster walking speed,silencing grunts very useful.
And then the see the aura ofdropped and broken pallets and
you could repair.
I would say that was somewhatuseful, not like really useful,
but somewhat, somewhat Okay.
Killer shadow I think both ofthose were very useful.

(49:51):
He had a couple of skills.
They're both useful.
Um, the brute could seewhenever you damage a gen.
You could see people and thenthey could break stuff faster.
And then the other killer getsa speed boost Both very useful
to me.
Enforcer move faster when youchase an injured survivor, um,
and then the other one when ateammate injures a survivor, you

(50:15):
see their aura Okay.
I'm going to say that wassomewhat useful.
The reveal, or the whenever youchase, you move faster.
That was very useful.
Fearmonger whenever Jen'scompleted, the aura of all
uncaged survivors is revealed,that was very useful.
And then, whenever you'reunseen, you move faster, that

(50:36):
was very useful.
I I thought both of thosepretty good, pretty good, all
right.
So next one, thinking aboutmatchmaking, give me a hell.
Yeah, thank you for asking.
How interested would you be inthe following clinging and
survivor bots to get into amatch faster.
I would moderately be interestedin that, not extremely, but

(50:58):
moderately Okay.
Next one A fast track system tomove up the queue by playing a
couple of matches as Survivor.
Okay, very, I think that's cool.
You play some Survivor, you getto play Killer faster.
All right, playing some matchesas a Survivor while waiting for
a match in a Killer queue.
That's interesting, though youyou would be in the queue for

(51:21):
killer because the queue waslike fucking forever long.
I'm gonna say I'm extremelyokay, so optional.
What were your main points of?
Okay, killer q times impossible.
I'm putting that in all caps.
Next we're on question 110.

(51:46):
Which of the following killersdid you enjoy playing as the
most?
Oh, okay, I enjoy playing asthe most.
The oni, of course.
Where is he there?
He is.
Enjoy playing against the most.
You know what I like playingagainst the oni as well.
I think he's a fun fucker toplay against.

(52:06):
Okay, cosmetic features thatinterest me the most.
I'm not gonna go over all this.
It's shit like sprays, outfitsthat change the visual effects,
pets, shadow guardians thataccompany you into a match.
That's interesting.
Lobby music oh my God, they'reactually equippable.
Voice lines.
Survivor gestures.

(52:27):
Oh no, please, god fucking no.
Terror radius music, customkiller powers, loading bars,
scratch.
Okay, this is turning into amobile game.
This is going back to what wewere talking about.
Okay, survivor accessories Ilike that.
Um killer power.
Visual effects same gameplay,different visuals that's fine.
Scratch mark customizations Ilike that.

(52:49):
Pets, maybe, uh, basementcomponents decorations uh,
basement components decorationsI like that.
Um, survivor gestures Fuck, noVoice lines.
Maybe stash tracker on survivoroutfits that's interesting.
Terror radius I like that.
Custom killer powers yes, umsurvivor item cosmetics like

(53:10):
toolboxes yes, um, jen modifierskins.
Killer mores yes, thank God.
Oh, up to three.
Hang on, I'm clicking all ofthis shit.
I can only click three of thisshit.
Hang on, let me go back.
Okay, so I can only click morisyes, let me see what were the

(53:31):
other ones.
Pets I'm going to say pets, Ilike pets.
And then I'm going to say theother one is custom killer
powers.
Okay, there we go.
Next interest me the least oh,where was that one?
The fucking thing with thesurvivor in match.
Jesters, jesters, gestures,gestures.

(53:52):
Um hook skins I don't give ashit about survivor scratch
marks I don't give a shit aboutsurvivor scratch marks.
I don't give a shit about.
Okay, there's my three.
I do not care about.
Okay, video game lore, um, sothis is saying agree, disagree.
I prefer to learn about the loreover time in small pieces.
Agree, um, I don't.
I prefer to know about it upfront to not distract.

(54:13):
Um, neutral, I generally don'tpay attention to the lore.
Slightly, agree, okay, howinteresting is it?
Do you find the followingformats to learn about?
Dvd lore text in short form,very longer form, moderately.
Comic pages, slightly Podcasts,ha ha ha.

(54:36):
Oh, dude, the podcast.
Is there a podcast about thelore?
Uh, you know what I'm gonna say.
Very, here's what I'm gonna do.
I'm gonna say extremely, andI'm gonna start talking about
lore.
So they talk about this fuckingpodcast.
You see, this is genius.
In-game assets on a map.
Uh, not at all, I don't give ashit.
Okay, please rank the followingformats that I want to see them

(54:58):
implement A podcast.
I want to see a five because Iwant to be the only one In-game
on a map.
Four.
You know what I want thepodcast.
If it's my podcast, I'm goingto put number one Five.
In-game Four, comic pages Text,short form.
That's a two and then long formis a fucking three.
Okay, there we go, and nextlet's keep going.

(55:18):
I'm trying to go faster.
Lore is an important part ofdead by daylight.
Uh, disagree, I look forward torecording about Lord.
Disagree.
I look forward to learningabout Lord disagree.
We've been spending timelearning more disagree, uh,
contributing to discussionsabout Lord disagree.
You know what'm gonna say?
My podcast.
I'm gonna say I I agree becauseI want people to listen to this

(55:40):
shit.
Okay, where do you currentlylearn about lore?
I don't.
Uh, content creators me other,the toxic teacher, uh, and the
camping them softly podcast, ohyes this is gonna get their
attention.
I'm a fucking genius okay, howeasy is it to unlock lore?

(56:03):
It's just right.
Unlock lore.
That interests me, uh, it'sokay.
Um, the pace at which I unlocklore, it's, it's fine, it's just
right.
Okay, I enjoy completing tomesfor the gameplay challenge.
I'm neutral.
I enjoy unlocking archives.
To me, the rewards are the mostimportant.
Agree, strongly agree, I enjoybecause of the gameplay

(56:27):
challenges.
Disagree Okay, when I unlocklore, I enjoy learning about the
observer.
Not tied to spit, I know, it'sfine, I don't care.
Okay, when a new character?
How important is the biography?
Not at all, not at all, I don'tcare about either one.
When discovering new lorethrough, do I care about it?

(56:49):
Through outfits or items?
Um, neutral, neutral, howimportant?
How does the voiceovernarration contribute to your
appreciation?
Slightly, a tiny bit.
I slightly appreciate it.
How frustrating are thefollowing examples of slugging
Okay, a survivor is downed whilethe killer goes after three

(57:11):
survivors who are far away.
Not at all frustrating.
Two survivors are left to bleedaway?
Not at all.
Uh, frustrating.
Um, two survivors are left tobleed out.
Not at all Frustrating.
Three survivors are left tobleed out?
Not at all Frustrating.
A survivor, uh, is downed andthe killer is going after three
close by people.
Not at all Frustrating?
Not at all.
There is none.
Anytime a killer's downed asurvivor and does not hook them

(57:32):
immediately?
Not at all.
Not at all frustrating.
None of them are frustrating.
It is fine to slug.
Okay, how often do you feel youencounter examples of following,
examples of slugging?
Rarely, rarely, rarely.
I'm going to say it so theydon't do anything about it.
Okay, yes, rarely, rarely,rarely, rarely.

(57:54):
I don't care about any of this.
I want slugging to be a thing.
Okay, when you know what perksa killer is running, oh, I do
not consider this.
Oh my God, there was a columnthat said I do not consider this
an example of slugging.
Oh my God, I need to go backactually, because, oh no, no,

(58:15):
this is the first column.
I don't, I don't consider anyof it slugging.
Oh yeah, here we go.
Okay, I don't consider any ofthis shit slugging.
There is no such thing asslugging.
There is no slugging in Dead byDaylight.
There is only strategy, thereis only learning, there is only

(58:36):
doing what's right.
Okay, how likely is it you wouldrecommend Dead by Daylight to a
friend?
A friend or an enemy?
A friend, seven, it's fun.
Have I recommended Dead byDaylight in the last three
months.
Yes, I have people at work.
I've said what gender do Iidentify as man?

(58:58):
What year were you born?
Oh Jesus, I'm old.
I have to scroll down.
You know you have to scrolldown more when you're old.
How would you describe myexperience?
Expert, I'm not going to sayveteran.
Do I have cross play enabled?
Yes, do I have anything toshare?
I have played for a long time.

(59:20):
Here we go A long time and Ifeel the game is somewhat
stagnant.
Nothing large has changed in agreat while and the small
changes are not enough to keepengagement.

(59:41):
As a content creator, I feelit's getting difficult to find
things interesting to keepaudiences watching stream and
listening to my podcast, campingthem softly.

(01:00:07):
I feel like we need moreradical changes and interesting
changes to keep pace with otherlive service games.
In my experience, dbd does farless than other live service

(01:00:36):
games.
There we go.
Dbd Mobile was a better exampleto set, but it failed for
seemingly other reasons.
Okay, there we go Next.

(01:00:58):
Wow, this is at an hour.
Join the playtest squad Fucking.
Join the playtest squad.
Register BHVR forward slashplaytest.
Oh, I'm going to do this rightnow as we are going.
I am joining the fucking playtest squad.
I don't even know what it is,but I'm registering for the

(01:01:22):
fucking play test squad.
I don't know what it means.
Sign into your fucking behavioraccount.
I don't remember which uh,which uh thing I signed in with.
Uh, fucking, sign in with theplay test squad.
Um, available studies, noavailable studies.

(01:01:44):
How do I sign in?
Where do I go?
Uh, my schedule?
What?
What is this?
What is it?
My profile?
Here we go.
Uh, select avatar type.
I'm going to make the Kosovoavatar.
Um, is my profile type?
What language would I like toproceed in English?

(01:02:07):
Um, what would you like toupdate Contact information?
Uh, what country?
Usa?
Uh, what state?
You already know that, but I'mnot going to go into it again.
What time zone are you in here?
Okay, there we go.
Here is all of your bullshit.
Save and exit.
Yes, we are getting it.

(01:02:28):
We are getting it.
I am doing this.
Update my profile again.
Am, uh, I am doing this.
Update my profile again.
I'm going in english, not infrench.
Gaming information how okay?
11 to 15 hours a week?
Um, four to six days a week?
How much of your play time isdedicated to playing on mobile

(01:02:49):
or tablet?
You know, I do a lot of thatgarbage.
I don't know if you guys dothat, I do a lot.
Um, what genres do I likeplaying the most?
Okay, I already picked.
Oh, I've already filled thisshit out.
What?
How important are the aspectswhen playing on console or pc
time with friends and family?
No, having cosmetic optionsvery important.

(01:03:09):
Embodying interestingcharacters moderately.
Discovering new places not thatimportant.
Collecting resources veryimportant.
Solving logic-based puzzles notat all.
Playing against other playersvery challenging myself with
content moderately, I'm justgoing to high intensity.
Gameplay is extremely veryimportant.

(01:03:30):
Uh.
Developing organized ways tomanage resources uh, moderately
increasing level gear stats veryimportant.
Designing, planning andbuilding things very uh.
Sharing creations not at all.
Destroying things and creatingmayhem extremely important.
Testing my mind very.
Working with other players onthe team not at all, but not

(01:03:54):
that important.
Uh, testing my reflexes not atall important.
Immersing myself in uniquestory and lore not that
important.
Finishing every mission not atall important.
Continue, okay.
Um, how important are followingaspects?
This is the same fucking thing.
It's the exact same fuckingthing.
Why is it asking me twice?
I don't, I don't know.

(01:04:16):
Uh, playtesting what am Iinterested in playtesting?
Uh, dead by daylight, blight,survival, pc uh.
Mobile, yes.
Console or pc uh, yes, okay.
When playing games on console orpc, which of the following game
modes do you play single player?
Uh, please select only one.
Online pvp is what I play themost.

(01:04:37):
Okay, keep going.
Um skill level veteran uh, notexpert.
Um, horror video games I enjoythem, but it's not one of my
favorite genres, that is true.
Uh, I much prefer killer.
I'm going quickly because Ihave to go.
What types of horror games doyou enjoy?
Co-op action horror uh, I dolike co-op horror shooters, um,
and then, uh, survival craftingis okay too.

(01:05:00):
Um, next, select, save and exit.
I'm selecting save and exit.
Um, now add a family member.
No, um, go to my behavioraccount.
Yes, um, reward offer Updateyour marketing and communication
to get some stuff.
I agree to behavior using myin-game data.

(01:05:20):
Now, I get shit because I letthem use all my fucking data.
All right, jesus, fucking Christ, game library Where's my game
library?
There it is.
What is Flippin' Misfits?
What is what the fog?
Is there a game called what theFog?
What is this shit?
Play what the Fog for free.

(01:05:42):
Um, link your gaming account.
Yes, there's my Steam key.
Okay, I got a new game out ofthis.
I had no idea.
Had no fucking idea.
Okay, that's it Fucking.
I'm done, guys, next week we'lldo.
Where the fuck are the viewersfrom?
Real quick though I'm going tothank you guys.
We're at episode 38.

(01:06:03):
I do.
I don't want to forget some ofthe new viewers and the
returning viewers.
I call you viewers even thoughyou're listening, because some
of you actually get on theYouTube and listen.
So let me go.
Let me talk to some of you guyson the locations.
Let me go to my locations tab.
By the way, last episode.
I'm going to go to the mostrecent one Palatine.

(01:06:25):
Palatine, illinois, thank you.
We got another Asian here,jesus Christ.
Thank you, asian for listeningto this from Taipei.
Thank you, leeds.
Thank you, asian for listeningto this from Taipei.
Thank you, leeds.
Thank you, gilbert, arizona.
Thank you, I think you've beenby Greensboro, abbotsford.
Thank you for coming byWakefield.

(01:06:45):
In Wakefield, muskogee, you'reback again.
Go the fuck away.
I don't care.
I don't want to see youdownloading the next one
Stockholm, sweden.
You're always here, you neverleave me and I love you for it.
Newark, delaware, you have beenhere from the very fucking
beginning.
Almost I don't know, but you'reone of the number one.

(01:07:14):
By the way, guys, we still havea complete tie in the most
downloaded city for camping themsoftly.
We have a complete fucking tie.
That was not the right sound, Ipressed the wrong button.
We have a complete tie betweenPittsburgh and Dublin and then
in third place, going way up thechain, is Muskogee, oklahoma.
Willie Nelson must be listeninghere.
Newark, delaware you were atthe top.

(01:07:36):
Parsons, you've always been Inlike the top 7, 8.
Thank you, la La La Land.
Thank you, philadelphia, youwere up there.
You slipped a little bit.
Mitchum, frankfurt.
You're always up at the top.
You're some of my bestforeigners and I love you for it
, regina.
Regina's fun to say I love.

(01:07:57):
Next week, regina, we shouldtalk about Regina sometime on
camera We'll talk about alldifferent Regina's.
Oh, jesus Christ, what the fuck.
Hey, there we go.
Regina Gotta, give him thathuck too and spit on that thing.
China, gotta give him that hucktoo and spit on that thing.
Jesus Fuck, where is this going?

(01:08:18):
Okay With that, guys.
I think that's it, satan.
Hot Sauce Robinson.
Nikki is strangely absent thisweek.
I didn't even have fucking time, but we got time for Satan.
We always have time for Satan.
Satan, what that's the wrongfucking sound.

Speaker 2 (01:08:32):
I'm done.
Get the fuck out.
I'm wrong, fucking sound.
So get the fuck out of the gunnext time.
First episode of the new year,we'll be back next fucking month
.
What year?
Who remembers the episode ofbaby, that's lovely bye.
Screams his name.
The toxic teacher shall risefrom the depths of chaos, from
the void of madness, from theendless abyss.

(01:08:53):
Summon him, summon him, summonhim of that motherfucker.
Oh, the stars align, the voidawakens and the great one
emerges.
His power cannot be stopped.
Toxic teacher, toxic teacherRising.

(01:09:14):
Now the chaos creature Screamwith madness.
He is here, he is here.
Tremble you weak motherfuckers,your cries are meaningless.
Your fate is sealed.
You, son of a bitch, bow to theking.
Bow to the king.
The toxic teacher ruleseverything.

(01:09:37):
He comes to tear down yourfragile world, to shatter your
minds and make chaos swirl.
Laughter echoes.
The void is alive.
The toxic teacher's here.
You won't survive.
Toxic Teacher From the abyss.

(01:10:11):
Toxic Teacher, bow to thisToxic Teacher, feel his reign.
Toxic Teacher, bow to thisToxic Teacher, feel his reign.
Toxic Teacher, embrace the pain, fuck the Bullshit.
Do you feel it?
The power, the madness, the end.
The Toxic Teacher's name echoesin eternity and there's no

(01:10:34):
escape.
Toxic Teacher, the king is here.
Toxic teacher.
The end draws near.
Preacher, rise on teacher, burnit down.
Your reign eternal.
You own this town.
Toxic Teacher, unleash the fire.

(01:11:06):
Toxic Teacher, your doominspires.
Toxic Teacher.
Break the chains.
Toxic Teacher, nothing remains.
Breach up, the void consumes.
The madness spreads.
It's Toxic Teacher and yourworld is dead.
Toxic Teacher.

(01:11:26):
Bow the fuck down.
Toxic Teacher, he owns thistown.
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